CMDR CMDR Tox Nine profile
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13 059 633 040 cr |
Credits spent on ships | 626 984 434 cr |
Credits spent on outfitting | 1 027 451 843 cr |
Credits spent on repairs | 10 611 846 cr |
Credits spent on fuel | 170 661 cr |
Credits spent on munitions | 2 810 567 cr |
Insurance claims | 90 |
Total claim costs | 116 717 616 cr |
Combat |
|
Bounties claimed | 9 661 |
Profit from bounties | 394 992 654 cr |
Combat bonds | 430 |
Profit from combat bonds | 12 570 516 cr |
Assassinations | 122 |
Profit from assassinations | 55 943 017 cr |
Highest single reward | 322 725 cr |
Skimmers killed | 1 542 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 2 799 534 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 149 695 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 4 194 581 cr |
Commodities smuggled | 748 |
Average profit | 22 077 cr |
Highest single transaction | 569 140 cr |
Trading |
|
Market network | 349 |
Trading profit | 9 837 968 309 cr |
Commodities traded | 49 739 |
Average profit | 5 199 772 cr |
Highest single transaction | 318 696 768 cr |
Mining |
|
Profits from mining | 9 762 093 948 cr |
Minerals refined | 7 193 |
Materials collected | 21 811 |
Exploration |
|
Systems visited | 6 070 |
Profits from exploration | 291 957 067 cr |
Level 2 detailed scans | 21 981 |
Level 3 detailed scans | 13 035 |
Highest payout | 3 015 665 cr |
Total hyperspace distance | 215 577 ly |
Total hyperspace jumps | 9 074 |
Max distance from start | 25 914,65 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 17W 1H 46M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 100 |
Total delivered | 104 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 335 864 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 295 |
Grade 1 upgrades generated | 336 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 217 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 234 262 115 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 15S |