CMDR Corven Dallas profile
(Mandalay)
Federation: Warrant Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 3 017 959 408 cr |
Credits spent on ships | 279 400 781 cr |
Credits spent on outfitting | 912 244 709 cr |
Credits spent on repairs | 20 098 940 cr |
Credits spent on fuel | 179 129 cr |
Credits spent on munitions | 3 883 584 cr |
Insurance claims | 85 |
Total claim costs | 323 251 147 cr |
Combat |
|
Bounties claimed | 2 802 |
Profit from bounties | 211 179 202 cr |
Combat bonds | 2 290 |
Profit from combat bonds | 1 540 571 638 cr |
Assassinations | 42 |
Profit from assassinations | 8 410 508 cr |
Highest single reward | 1 393 940 cr |
Skimmers killed | 256 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 1 165 038 cr |
Bounties received/earned | 415 |
Lifetime bounty value | 851 290 cr |
Highest bounty issued | 119 500 cr |
Smuggling |
|
Black market network | 46 |
Black market profit | 9 912 921 cr |
Commodities smuggled | 611 |
Average profit | 76 844 cr |
Highest single transaction | 6 040 800 cr |
Trading |
|
Market network | 210 |
Trading profit | 20 415 893 cr |
Commodities traded | 6 727 |
Average profit | 28 005 cr |
Highest single transaction | 5 615 856 cr |
Mining |
|
Profits from mining | 7 842 847 cr |
Minerals refined | 486 |
Materials collected | 19 757 |
Exploration |
|
Systems visited | 11 216 |
Profits from exploration | 703 431 635 cr |
Level 2 detailed scans | 43 784 |
Level 3 detailed scans | 94 276 |
Highest payout | 13 392 094 cr |
Total hyperspace distance | 508 952 ly |
Total hyperspace jumps | 13 637 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 11W 14H 49M |
Passengers |
|
Total bulk passengers delivered | 211 |
Total VIPs delivered | 10 |
Total delivered | 221 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 224 |
Total profit | 5 157 840 cr |
Total rescue transactions | 116 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 223 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 270 |
Grade 3 upgrades generated | 316 |
Grade 4 upgrades generated | 228 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 66 127 562 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 15M 38S |
Time in gunner role | 17M 56S |