CMDR Corven Dallas profile
Federation: Warrant Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 2 506 191 928 cr |
Credits spent on ships | 245 657 424 cr |
Credits spent on outfitting | 879 298 719 cr |
Credits spent on repairs | 16 458 044 cr |
Credits spent on fuel | 162 635 cr |
Credits spent on munitions | 3 246 321 cr |
Insurance claims | 70 |
Total claim costs | 253 376 328 cr |
Combat |
|
Bounties claimed | 2 770 |
Profit from bounties | 209 431 530 cr |
Combat bonds | 1 998 |
Profit from combat bonds | 1 203 575 473 cr |
Assassinations | 42 |
Profit from assassinations | 8 410 508 cr |
Highest single reward | 1 393 940 cr |
Skimmers killed | 251 |
Crime |
|
Fines issued | 190 |
Lifetime fines value | 1 149 963 cr |
Bounties received/earned | 407 |
Lifetime bounty value | 815 440 cr |
Highest bounty issued | 119 500 cr |
Smuggling |
|
Black market network | 46 |
Black market profit | 9 912 921 cr |
Commodities smuggled | 611 |
Average profit | 76 844 cr |
Highest single transaction | 6 040 800 cr |
Trading |
|
Market network | 197 |
Trading profit | 17 547 113 cr |
Commodities traded | 6 265 |
Average profit | 25 843 cr |
Highest single transaction | 5 615 856 cr |
Mining |
|
Profits from mining | 7 842 847 cr |
Minerals refined | 486 |
Materials collected | 19 005 |
Exploration |
|
Systems visited | 11 130 |
Profits from exploration | 684 217 207 cr |
Level 2 detailed scans | 43 011 |
Level 3 detailed scans | 93 503 |
Highest payout | 13 392 094 cr |
Total hyperspace distance | 502 672 ly |
Total hyperspace jumps | 13 441 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 10W 5D 15H 31M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 10 |
Total delivered | 22 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 185 |
Total profit | 4 367 780 cr |
Total rescue transactions | 96 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 205 |
Grade 1 upgrades generated | 300 |
Grade 2 upgrades generated | 266 |
Grade 3 upgrades generated | 310 |
Grade 4 upgrades generated | 228 |
Grade 5 upgrades generated | 101 |
Crew |
|
Crew credits earned | 66 127 562 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 35M 46S |
Time in gunner role | 17M 56S |