CMDR Dredije profile
(Mandalay)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1 143 161 576 cr |
Credits spent on ships | 242 313 684 cr |
Credits spent on outfitting | 579 637 949 cr |
Credits spent on repairs | 1 477 808 cr |
Credits spent on fuel | 61 828 cr |
Credits spent on munitions | 877 556 cr |
Insurance claims | 32 |
Total claim costs | 100 271 307 cr |
Combat |
|
Bounties claimed | 293 |
Profit from bounties | 20 417 702 cr |
Combat bonds | 33 |
Profit from combat bonds | 1 060 420 cr |
Assassinations | 21 |
Profit from assassinations | 14 082 975 cr |
Highest single reward | 325 560 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 221 918 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 396 620 cr |
Highest bounty issued | 251 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 24 |
Trading profit | 9 187 920 cr |
Commodities traded | 1 362 |
Average profit | 173 357 cr |
Highest single transaction | 1 285 956 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4 979 |
Exploration |
|
Systems visited | 6 266 |
Profits from exploration | 838 402 910 cr |
Level 2 detailed scans | 15 146 |
Level 3 detailed scans | 36 375 |
Highest payout | 8 470 655 cr |
Total hyperspace distance | 321 262 ly |
Total hyperspace jumps | 6 841 |
Max distance from start | 33 231,39 ly |
Max distance from Sol | 33 279,18 ly |
Max distance from Colonia | 30 732,06 ly |
Approximate time played | 3W 3D 12H 14M |
Passengers |
|
Total bulk passengers delivered | 4 061 |
Total VIPs delivered | 1 306 |
Total delivered | 5 367 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 281 552 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 103 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 18 363 677 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 43S |