CMDR Dredije profile
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(Mandalay)
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Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 2 228 738 189 cr |
Credits spent on ships | 242 313 684 cr |
Credits spent on outfitting | 580 054 305 cr |
Credits spent on repairs | 1 567 173 cr |
Credits spent on fuel | 62 177 cr |
Credits spent on munitions | 877 556 cr |
Insurance claims | 34 |
Total claim costs | 100 907 936 cr |
Combat |
|
Bounties claimed | 293 |
Profit from bounties | 20 417 702 cr |
Combat bonds | 33 |
Profit from combat bonds | 1 060 420 cr |
Assassinations | 21 |
Profit from assassinations | 14 082 975 cr |
Highest single reward | 325 560 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 221 918 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 406 620 cr |
Highest bounty issued | 251 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 24 |
Trading profit | 9 187 920 cr |
Commodities traded | 1 362 |
Average profit | 173 357 cr |
Highest single transaction | 1 285 956 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5 015 |
Exploration |
|
Systems visited | 6 434 |
Profits from exploration | 903 543 063 cr |
Level 2 detailed scans | 16 463 |
Level 3 detailed scans | 37 692 |
Highest payout | 18 367 075 cr |
Total hyperspace distance | 342 578 ly |
Total hyperspace jumps | 7 014 |
Max distance from start | 33 231,39 ly |
Max distance from Sol | 33 279,18 ly |
Max distance from Colonia | 30 732,06 ly |
Approximate time played | 3W 5D 1H |
Passengers |
|
Total bulk passengers delivered | 4 061 |
Total VIPs delivered | 1 306 |
Total delivered | 5 367 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 281 552 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 117 |
Grade 1 upgrades generated | 21 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 18 363 677 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 43S |