CMDR X//3ND0R profile
(Asp Explorer)
Federation: Recruit
Empire: Serf
Balance |
|
---|---|
Current assets | 17 061 741 248 cr |
Credits spent on ships | 196 812 442 cr |
Credits spent on outfitting | 573 811 613 cr |
Credits spent on repairs | 2 354 550 cr |
Credits spent on fuel | 72 658 cr |
Credits spent on munitions | 184 374 cr |
Insurance claims | 20 |
Total claim costs | 54 277 060 cr |
Combat |
|
Bounties claimed | 109 |
Profit from bounties | 14 498 569 cr |
Combat bonds | 2 |
Profit from combat bonds | 68 949 cr |
Assassinations | 17 |
Profit from assassinations | 2 503 116 cr |
Highest single reward | 1 185 673 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 66 448 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 8 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 50 982 cr |
Commodities smuggled | 6 |
Average profit | 25 491 cr |
Highest single transaction | 50 975 cr |
Trading |
|
Market network | 23 |
Trading profit | 13 106 031 cr |
Commodities traded | 689 |
Average profit | 256 981 cr |
Highest single transaction | 5 198 565 cr |
Mining |
|
Profits from mining | 2 004 859 cr |
Minerals refined | 59 |
Materials collected | 8 138 |
Exploration |
|
Systems visited | 3 472 |
Profits from exploration | 1 568 971 464 cr |
Level 2 detailed scans | 40 386 |
Level 3 detailed scans | 40 385 |
Highest payout | 18 379 759 cr |
Total hyperspace distance | 164 642 ly |
Total hyperspace jumps | 3 756 |
Max distance from start | 65 545,50 ly |
Max distance from Sol | 65 513,14 ly |
Max distance from Colonia | 46 615,28 ly |
Approximate time played | 5W 2D 6H 58M |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 203 110 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 224 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 65 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 119 745 302 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 18M 35S |
Time in gunner role | 40M 43S |
Time in fighter con role | 4M 37S |