CMDR Anla'Shok Na profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 470 810 625 cr |
Credits spent on ships | 4 001 627 184 cr |
Credits spent on outfitting | 7 138 352 104 cr |
Credits spent on repairs | 10 772 536 cr |
Credits spent on fuel | 535 769 cr |
Credits spent on munitions | 1 382 201 cr |
Insurance claims | 14 |
Total claim costs | 153 126 270 cr |
Combat |
|
Bounties claimed | 685 |
Profit from bounties | 42 546 574 cr |
Combat bonds | 163 |
Profit from combat bonds | 4 690 301 cr |
Assassinations | 9 |
Profit from assassinations | 8 222 479 cr |
Highest single reward | 295 310 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 738 350 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 109 155 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 872 221 cr |
Commodities smuggled | 497 |
Average profit | 31 151 cr |
Highest single transaction | 166 645 cr |
Trading |
|
Market network | 260 |
Trading profit | 1 390 612 134 cr |
Commodities traded | 42 328 |
Average profit | 1 240 510 cr |
Highest single transaction | 203 640 832 cr |
Mining |
|
Profits from mining | 1 336 762 821 cr |
Minerals refined | 2 744 |
Materials collected | 20 751 |
Exploration |
|
Systems visited | 9 874 |
Profits from exploration | 1 734 271 192 cr |
Level 2 detailed scans | 27 635 |
Level 3 detailed scans | 39 168 |
Highest payout | 12 248 205 cr |
Total hyperspace distance | 677 925 ly |
Total hyperspace jumps | 12 078 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 14W 4D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 5 251 |
Total VIPs delivered | 427 |
Total delivered | 5 678 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 128 |
Total profit | 2 518 166 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 674 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 582 |
Grade 3 upgrades generated | 678 |
Grade 4 upgrades generated | 513 |
Grade 5 upgrades generated | 402 |
Crew |
|
Crew credits earned | 192 635 769 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 2 |