CMDR Tostawea profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 738 786 119 cr |
Credits spent on ships | 951 218 068 cr |
Credits spent on outfitting | 2 407 682 088 cr |
Credits spent on repairs | 14 615 804 cr |
Credits spent on fuel | 263 077 cr |
Credits spent on munitions | 1 344 085 cr |
Insurance claims | 20 |
Total claim costs | 130 306 679 cr |
Combat |
|
Bounties claimed | 1 161 |
Profit from bounties | 270 873 860 cr |
Combat bonds | 1 053 |
Profit from combat bonds | 2 889 187 169 cr |
Assassinations | 293 |
Profit from assassinations | 312 392 331 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 58 |
Lifetime fines value | 32 152 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 128 200 cr |
Highest bounty issued | 96 700 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 17 |
Trading profit | 5 254 586 377 cr |
Commodities traded | 37 996 |
Average profit | 47 338 616 cr |
Highest single transaction | 79 113 880 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 11 867 |
Exploration |
|
Systems visited | 1 594 |
Profits from exploration | 55 850 088 cr |
Level 2 detailed scans | 8 239 |
Level 3 detailed scans | 8 238 |
Highest payout | 1 104 299 cr |
Total hyperspace distance | 105 929 ly |
Total hyperspace jumps | 2 726 |
Max distance from start | 21 999,93 ly |
Max distance from Sol | 22 017,71 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 2W 2D 3H 51M |
Passengers |
|
Total bulk passengers delivered | 34 |
Total VIPs delivered | 0 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 97 770 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 524 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 251 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 310 |
Grade 5 upgrades generated | 384 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 31S |