CMDR Chad VanGaalen profile
(Alliance Crusader)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 984 943 585 cr |
Credits spent on ships | 2 400 198 784 cr |
Credits spent on outfitting | 4 553 411 384 cr |
Credits spent on repairs | 42 018 685 cr |
Credits spent on fuel | 772 593 cr |
Credits spent on munitions | 9 411 075 cr |
Insurance claims | 66 |
Total claim costs | 294 774 433 cr |
Combat |
|
Bounties claimed | 2 460 |
Profit from bounties | 319 426 979 cr |
Combat bonds | 5 698 |
Profit from combat bonds | 1 084 230 294 cr |
Assassinations | 86 |
Profit from assassinations | 160 346 779 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 1 381 |
Lifetime fines value | 4 776 735 cr |
Bounties received/earned | 1 009 |
Lifetime bounty value | 36 617 600 cr |
Highest bounty issued | 928 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | −1 950 120 159 cr |
Commodities smuggled | 48 640 |
Average profit | −21 668 002 cr |
Highest single transaction | 355 104 cr |
Trading |
|
Market network | 99 |
Trading profit | −10 166 209 051 cr |
Commodities traded | 121 832 |
Average profit | −11 461 341 cr |
Highest single transaction | 396 639 250 cr |
Mining |
|
Profits from mining | 7 070 863 623 cr |
Minerals refined | 14 529 |
Materials collected | 16 325 |
Exploration |
|
Systems visited | 3 560 |
Profits from exploration | 102 571 235 cr |
Level 2 detailed scans | 9 718 |
Level 3 detailed scans | 8 614 |
Highest payout | 4 773 105 cr |
Total hyperspace distance | 162 024 ly |
Total hyperspace jumps | 7 738 |
Max distance from start | 21 938,59 ly |
Max distance from Sol | 22 008,08 ly |
Max distance from Colonia | 23 431,89 ly |
Approximate time played | 15W 6D 7H 1M |
Passengers |
|
Total bulk passengers delivered | 1 851 |
Total VIPs delivered | 249 |
Total delivered | 2 100 |
Total ejected | 154 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 746 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 916 |
Grade 1 upgrades generated | 344 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 474 |
Grade 4 upgrades generated | 456 |
Grade 5 upgrades generated | 275 |
Crew |
|
Crew credits earned | 904 621 120 cr |
Crew hired | 17 |
Crew fired | 15 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 21H 3M 3S |
Time in gunner role | 29M 31S |
Total credits accrued | 31 738 cr |