CMDR danux profile
(Imperial Courier)
Federation: Warrant Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 2 365 496 671 cr |
Credits spent on ships | 771 309 103 cr |
Credits spent on outfitting | 1 928 550 076 cr |
Credits spent on repairs | 7 844 843 cr |
Credits spent on fuel | 457 897 cr |
Credits spent on munitions | 4 401 392 cr |
Insurance claims | 37 |
Total claim costs | 75 463 522 cr |
Combat |
|
Bounties claimed | 2 450 |
Profit from bounties | 106 263 670 cr |
Combat bonds | 1 084 |
Profit from combat bonds | 24 101 016 cr |
Assassinations | 13 |
Profit from assassinations | 8 792 129 cr |
Highest single reward | 410 797 cr |
Skimmers killed | 1 309 |
Crime |
|
Fines issued | 235 |
Lifetime fines value | 304 336 cr |
Bounties received/earned | 466 |
Lifetime bounty value | 488 750 cr |
Highest bounty issued | 38 800 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 945 165 cr |
Commodities smuggled | 134 |
Average profit | 63 011 cr |
Highest single transaction | 573 374 cr |
Trading |
|
Market network | 92 |
Trading profit | 12 919 442 cr |
Commodities traded | 7 348 |
Average profit | 35 493 cr |
Highest single transaction | 888 150 cr |
Mining |
|
Profits from mining | 5 083 651 cr |
Minerals refined | 910 |
Materials collected | 11 514 |
Exploration |
|
Systems visited | 8 259 |
Profits from exploration | 301 388 185 cr |
Level 2 detailed scans | 922 |
Level 3 detailed scans | 13 440 |
Highest payout | 4 042 186 cr |
Total hyperspace distance | 346 623 ly |
Total hyperspace jumps | 10 941 |
Max distance from start | 30 373,93 ly |
Max distance from Sol | 30 442,37 ly |
Max distance from Colonia | 24 902,14 ly |
Approximate time played | 9W 1D 19H 11M |
Passengers |
|
Total bulk passengers delivered | 43 |
Total VIPs delivered | 20 |
Total delivered | 63 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 374 |
Grade 1 upgrades generated | 378 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 232 |
Grade 5 upgrades generated | 444 |
Crew |
|
Crew credits earned | 52 189 693 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 32S |