CMDR Queex profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 373 748 051 cr |
Credits spent on ships | 1 199 117 688 cr |
Credits spent on outfitting | 1 479 546 595 cr |
Credits spent on repairs | 44 116 956 cr |
Credits spent on fuel | 1 244 138 cr |
Credits spent on munitions | 3 766 236 cr |
Insurance claims | 28 |
Total claim costs | 183 736 171 cr |
Combat |
|
Bounties claimed | 10 184 |
Profit from bounties | 351 511 576 cr |
Combat bonds | 3 014 |
Profit from combat bonds | 2 069 582 012 cr |
Assassinations | 93 |
Profit from assassinations | 12 723 886 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 1 185 027 cr |
Bounties received/earned | 129 |
Lifetime bounty value | 116 275 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 521 641 cr |
Commodities smuggled | 447 |
Average profit | 52 164 cr |
Highest single transaction | 288 855 cr |
Trading |
|
Market network | 1 059 |
Trading profit | 2 071 533 834 cr |
Commodities traded | 269 314 |
Average profit | 737 989 cr |
Highest single transaction | 307 077 245 cr |
Mining |
|
Profits from mining | 2 160 661 134 cr |
Minerals refined | 2 225 |
Materials collected | 21 621 |
Exploration |
|
Systems visited | 18 882 |
Profits from exploration | 3 147 584 481 cr |
Level 2 detailed scans | 82 546 |
Level 3 detailed scans | 121 443 |
Highest payout | 16 567 296 cr |
Total hyperspace distance | 943 711 ly |
Total hyperspace jumps | 26 995 |
Max distance from start | 25 802,26 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 38 021,18 ly |
Approximate time played | 27W 3D 4H 26M |
Passengers |
|
Total bulk passengers delivered | 45 476 |
Total VIPs delivered | 710 |
Total delivered | 46 186 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 150 715 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 940 |
Grade 1 upgrades generated | 1 014 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 221 |
Grade 4 upgrades generated | 157 |
Grade 5 upgrades generated | 323 |
Crew |
|
Crew credits earned | 1 968 489 039 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 44S |