CMDR Shalimara profile
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(Type-9 Heavy)
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Federation: Rear Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 4 037 187 237 cr |
Credits spent on ships | 888 549 939 cr |
Credits spent on outfitting | 1 736 698 152 cr |
Credits spent on repairs | 4 060 802 cr |
Credits spent on fuel | 298 877 cr |
Credits spent on munitions | 369 859 cr |
Insurance claims | 8 |
Total claim costs | 15 943 470 cr |
Combat |
|
Bounties claimed | 594 |
Profit from bounties | 146 782 844 cr |
Combat bonds | 147 |
Profit from combat bonds | 69 469 276 cr |
Assassinations | 12 |
Profit from assassinations | 6 324 439 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 380 530 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 44 |
Trading profit | 1 061 389 770 cr |
Commodities traded | 62 449 |
Average profit | 5 333 617 cr |
Highest single transaction | 72 035 145 cr |
Mining |
|
Profits from mining | 192 065 874 cr |
Minerals refined | 494 |
Materials collected | 5 409 |
Exploration |
|
Systems visited | 2 314 |
Profits from exploration | 134 593 055 cr |
Level 2 detailed scans | 11 208 |
Level 3 detailed scans | 11 208 |
Highest payout | 5 490 690 cr |
Total hyperspace distance | 116 247 ly |
Total hyperspace jumps | 3 570 |
Max distance from start | 21 995,69 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 3W 5D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 998 |
Total VIPs delivered | 1 966 |
Total delivered | 2 964 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 411 |
Grade 1 upgrades generated | 196 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 67 988 231 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 36M 9S |