CMDR spectrapulse profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 321 076 084 cr |
Credits spent on ships | 2 406 009 400 cr |
Credits spent on outfitting | 3 205 404 773 cr |
Credits spent on repairs | 4 424 679 cr |
Credits spent on fuel | 228 443 cr |
Credits spent on munitions | 200 972 cr |
Insurance claims | 28 |
Total claim costs | 34 755 956 cr |
Combat |
|
Bounties claimed | 27 |
Profit from bounties | 1 611 671 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 425 297 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 3 861 447 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 90 |
Trading profit | 2 859 707 057 cr |
Commodities traded | 175 618 |
Average profit | 7 625 885 cr |
Highest single transaction | 20 919 096 cr |
Mining |
|
Profits from mining | 401 763 cr |
Minerals refined | 34 |
Materials collected | 4 081 |
Exploration |
|
Systems visited | 1 512 |
Profits from exploration | 29 216 783 cr |
Level 2 detailed scans | 2 399 |
Level 3 detailed scans | 2 399 |
Highest payout | 1 084 302 cr |
Total hyperspace distance | 69 008 ly |
Total hyperspace jumps | 2 317 |
Max distance from start | 7 502,77 ly |
Max distance from Sol | 7 623,45 ly |
Max distance from Colonia | 22 440,27 ly |
Approximate time played | 3W 15H 27M |
Passengers |
|
Total bulk passengers delivered | 113 |
Total VIPs delivered | 18 |
Total delivered | 131 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 183 054 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 444 |
Grade 1 upgrades generated | 233 |
Grade 2 upgrades generated | 116 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 9H 32M 7S |