CMDR Huntaer profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 628 198 323 cr |
Credits spent on ships | 965 627 543 cr |
Credits spent on outfitting | 3 300 646 912 cr |
Credits spent on repairs | 47 168 126 cr |
Credits spent on fuel | 850 763 cr |
Credits spent on munitions | 1 596 571 cr |
Insurance claims | 68 |
Total claim costs | 453 280 932 cr |
Combat |
|
Bounties claimed | 2 894 |
Profit from bounties | 433 876 637 cr |
Combat bonds | 2 603 |
Profit from combat bonds | 1 226 680 989 cr |
Assassinations | 27 |
Profit from assassinations | 10 091 587 cr |
Highest single reward | 1 485 900 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 305 |
Lifetime fines value | 307 337 cr |
Bounties received/earned | 560 |
Lifetime bounty value | 75 019 300 cr |
Highest bounty issued | 3 701 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 879 474 cr |
Commodities smuggled | 31 |
Average profit | 125 639 cr |
Highest single transaction | 824 880 cr |
Trading |
|
Market network | 87 |
Trading profit | 10 432 870 306 cr |
Commodities traded | 66 529 |
Average profit | 36 351 464 cr |
Highest single transaction | 823 339 520 cr |
Mining |
|
Profits from mining | 15 444 073 867 cr |
Minerals refined | 7 530 |
Materials collected | 14 383 |
Exploration |
|
Systems visited | 20 880 |
Profits from exploration | 2 225 907 212 cr |
Level 2 detailed scans | 67 759 |
Level 3 detailed scans | 68 344 |
Highest payout | 8 383 286 cr |
Total hyperspace distance | 1 301 904 ly |
Total hyperspace jumps | 26 072 |
Max distance from start | 53 984,59 ly |
Max distance from Sol | 35 526,29 ly |
Max distance from Colonia | 25 273,76 ly |
Approximate time played | 20W 3H 18M |
Passengers |
|
Total bulk passengers delivered | 335 |
Total VIPs delivered | 6 440 |
Total delivered | 6 775 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 788 984 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 758 |
Grade 1 upgrades generated | 393 |
Grade 2 upgrades generated | 376 |
Grade 3 upgrades generated | 496 |
Grade 4 upgrades generated | 264 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 3 365 494 267 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 13H 2M 28S |
Time in gunner role | 41M 31S |
Time in fighter con role | 6M 41S |
Total credits accrued | 53 278 cr |