CMDR DIVERGENTS profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10 007 094 985 cr |
Credits spent on ships | 3 002 769 030 cr |
Credits spent on outfitting | 5 727 387 198 cr |
Credits spent on repairs | 126 206 540 cr |
Credits spent on fuel | 1 283 876 cr |
Credits spent on munitions | 19 078 097 cr |
Insurance claims | 515 |
Total claim costs | 697 211 432 cr |
Combat |
|
Bounties claimed | 4 528 |
Profit from bounties | 223 486 226 cr |
Combat bonds | 1 767 |
Profit from combat bonds | 39 825 342 cr |
Assassinations | 28 |
Profit from assassinations | 14 490 892 cr |
Highest single reward | 303 300 cr |
Skimmers killed | 2 524 |
Crime |
|
Fines issued | 1 876 |
Lifetime fines value | 6 369 911 cr |
Bounties received/earned | 437 |
Lifetime bounty value | 617 195 cr |
Highest bounty issued | 11 320 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 827 190 cr |
Commodities smuggled | 371 |
Average profit | 59 085 cr |
Highest single transaction | 303 443 cr |
Trading |
|
Market network | 72 |
Trading profit | 70 400 945 cr |
Commodities traded | 67 167 |
Average profit | 143 383 cr |
Highest single transaction | 1 668 150 cr |
Mining |
|
Profits from mining | 1 911 998 cr |
Minerals refined | 651 |
Materials collected | 35 569 |
Exploration |
|
Systems visited | 22 200 |
Profits from exploration | 723 844 721 cr |
Level 2 detailed scans | 7 076 |
Level 3 detailed scans | 84 092 |
Highest payout | 4 101 631 cr |
Total hyperspace distance | 1 204 328 ly |
Total hyperspace jumps | 31 726 |
Max distance from start | 37 610,95 ly |
Max distance from Sol | 37 672,88 ly |
Max distance from Colonia | 29 586,49 ly |
Approximate time played | 21W 4D 14H 2M |
Passengers |
|
Total bulk passengers delivered | 6 074 |
Total VIPs delivered | 123 |
Total delivered | 6 197 |
Total ejected | 13 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5 602 |
Grade 1 upgrades generated | 1 512 |
Grade 2 upgrades generated | 365 |
Grade 3 upgrades generated | 795 |
Grade 4 upgrades generated | 761 |
Grade 5 upgrades generated | 2 169 |
Crew |
|
Crew credits earned | 2 431 901 584 cr |
Crew hired | 31 |
Crew fired | 27 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 1M 21S |
Time in gunner role | 41M 32S |
Time in fighter con role | 2H 38M 55S |
Total credits accrued | 7 875 480 cr |