CMDR Aris Tarkus profile
(Python Mk II)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10 306 626 448 cr |
Credits spent on ships | 2 318 521 051 cr |
Credits spent on outfitting | 2 986 237 439 cr |
Credits spent on repairs | 13 351 167 cr |
Credits spent on fuel | 580 047 cr |
Credits spent on munitions | 1 486 315 cr |
Insurance claims | 147 |
Total claim costs | 673 208 372 cr |
Combat |
|
Bounties claimed | 672 |
Profit from bounties | 44 053 241 cr |
Combat bonds | 115 |
Profit from combat bonds | 74 474 156 cr |
Assassinations | 55 |
Profit from assassinations | 15 011 688 cr |
Highest single reward | 946 600 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 1 710 588 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 28 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | −549 886 961 cr |
Commodities smuggled | 11 429 |
Average profit | −10 375 226 cr |
Highest single transaction | 315 300 cr |
Trading |
|
Market network | 138 |
Trading profit | −3 946 705 331 cr |
Commodities traded | 98 666 |
Average profit | −5 917 099 cr |
Highest single transaction | 110 987 492 cr |
Mining |
|
Profits from mining | 82 262 495 cr |
Minerals refined | 593 |
Materials collected | 18 689 |
Exploration |
|
Systems visited | 10 644 |
Profits from exploration | 4 668 790 094 cr |
Level 2 detailed scans | 90 408 |
Level 3 detailed scans | 90 408 |
Highest payout | 41 997 577 cr |
Total hyperspace distance | 552 048 ly |
Total hyperspace jumps | 13 302 |
Max distance from start | 65 545,50 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 002,29 ly |
Approximate time played | 29W 3D 23H 52M |
Passengers |
|
Total bulk passengers delivered | 826 |
Total VIPs delivered | 539 |
Total delivered | 1 365 |
Total ejected | 144 |
Search and Rescue |
|
Total items rescued | 125 |
Total profit | 5 006 438 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 282 |
Grade 1 upgrades generated | 588 |
Grade 2 upgrades generated | 568 |
Grade 3 upgrades generated | 468 |
Grade 4 upgrades generated | 394 |
Grade 5 upgrades generated | 264 |
Crew |
|
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 48M 59S |