CMDR truck it profile
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![](/img/ships/128671831/diamondbackxl_vibrant_blue.jpg)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 12 287 295 878 cr |
Credits spent on ships | 1 569 294 278 cr |
Credits spent on outfitting | 3 368 736 504 cr |
Credits spent on repairs | 20 714 333 cr |
Credits spent on fuel | 80 316 cr |
Credits spent on munitions | 3 933 270 cr |
Insurance claims | 91 |
Total claim costs | 504 020 024 cr |
Combat |
|
Bounties claimed | 596 |
Profit from bounties | 144 372 404 cr |
Combat bonds | 1 013 |
Profit from combat bonds | 3 006 670 172 cr |
Assassinations | 27 |
Profit from assassinations | 12 682 248 cr |
Highest single reward | 1 802 776 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 6 057 325 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 29 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 492 766 cr |
Commodities smuggled | 37 |
Average profit | 49 277 cr |
Highest single transaction | 114 885 cr |
Trading |
|
Market network | 70 |
Trading profit | 13 803 425 455 cr |
Commodities traded | 111 244 |
Average profit | 29 121 151 cr |
Highest single transaction | 895 029 114 cr |
Mining |
|
Profits from mining | 894 659 470 cr |
Minerals refined | 4 110 |
Materials collected | 24 148 |
Exploration |
|
Systems visited | 2 702 |
Profits from exploration | 622 098 320 cr |
Level 2 detailed scans | 19 139 |
Level 3 detailed scans | 19 139 |
Highest payout | 11 589 497 cr |
Total hyperspace distance | 106 943 ly |
Total hyperspace jumps | 3 658 |
Max distance from start | 5 489,73 ly |
Approximate time played | 7W 5D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 1 405 |
Total VIPs delivered | 14 |
Total delivered | 1 419 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 188 |
Total profit | 1 142 824 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 266 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 246 |
Grade 3 upgrades generated | 299 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 619 308 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 49S |