CMDR Hezz_Cat profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 561 728 712 cr |
Credits spent on ships | 421 561 882 cr |
Credits spent on outfitting | 768 830 124 cr |
Credits spent on repairs | 3 010 674 cr |
Credits spent on fuel | 169 121 cr |
Credits spent on munitions | 140 585 cr |
Insurance claims | 5 |
Total claim costs | 59 866 935 cr |
Combat |
|
Bounties claimed | 69 |
Profit from bounties | 8 161 889 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 8 750 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 9 400 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 24 |
Trading profit | 2 739 896 644 cr |
Commodities traded | 3 560 |
Average profit | 29 781 485 cr |
Highest single transaction | 869 252 156 cr |
Mining |
|
Profits from mining | 2 708 229 953 cr |
Minerals refined | 2 720 |
Materials collected | 3 302 |
Exploration |
|
Systems visited | 1 628 |
Profits from exploration | 67 467 610 cr |
Level 2 detailed scans | 11 049 |
Level 3 detailed scans | 11 049 |
Highest payout | 1 263 684 cr |
Total hyperspace distance | 68 863 ly |
Total hyperspace jumps | 2 087 |
Max distance from start | 11 263,35 ly |
Approximate time played | 2W 1D 13H 30M |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 263 388 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 395 |
Grade 1 upgrades generated | 181 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 7 978 997 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 50M 36S |
Time in gunner role | 5H 2M 54S |