CMDR Brickmoon profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 39 211 114 686 cr |
Credits spent on ships | 1 098 307 914 cr |
Credits spent on outfitting | 2 263 364 809 cr |
Credits spent on repairs | 23 910 035 cr |
Credits spent on fuel | 844 758 cr |
Credits spent on munitions | 3 772 856 cr |
Insurance claims | 78 |
Total claim costs | 373 697 979 cr |
Combat |
|
Bounties claimed | 1 279 |
Profit from bounties | 67 834 627 cr |
Combat bonds | 4 455 |
Profit from combat bonds | 2 106 067 201 cr |
Assassinations | 36 |
Profit from assassinations | 8 742 912 cr |
Highest single reward | 1 085 391 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 519 |
Lifetime fines value | 801 150 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 655 250 cr |
Highest bounty issued | 369 900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 184 |
Trading profit | 14 510 952 529 cr |
Commodities traded | 334 192 |
Average profit | 17 316 172 cr |
Highest single transaction | 437 814 720 cr |
Mining |
|
Profits from mining | 622 108 004 cr |
Minerals refined | 2 636 |
Materials collected | 18 651 |
Exploration |
|
Systems visited | 14 487 |
Profits from exploration | 2 577 811 237 cr |
Level 2 detailed scans | 123 916 |
Level 3 detailed scans | 123 916 |
Highest payout | 15 309 897 cr |
Total hyperspace distance | 1 025 007 ly |
Total hyperspace jumps | 20 788 |
Max distance from start | 41 340,22 ly |
Max distance from Sol | 41 369,50 ly |
Max distance from Colonia | 25 617,73 ly |
Approximate time played | 12W 23H 36M |
Passengers |
|
Total bulk passengers delivered | 4 746 |
Total VIPs delivered | 146 |
Total delivered | 4 892 |
Total ejected | 118 |
Search and Rescue |
|
Total items rescued | 64 |
Total profit | 1 977 168 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 683 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 353 |
Grade 3 upgrades generated | 529 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 856 |
Crew |
|
Crew credits earned | 106 895 724 cr |
Crew hired | 1 |
Crew fired | 1 |