CMDR Klausiam profile
![](/img/users/default.png?v=1548248885)
![](/img/ships/128671831/unknown.jpg)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 286 056 435 cr |
Credits spent on ships | 1 599 372 581 cr |
Credits spent on outfitting | 3 594 714 831 cr |
Credits spent on repairs | 15 300 265 cr |
Credits spent on fuel | 796 443 cr |
Credits spent on munitions | 191 527 cr |
Insurance claims | 33 |
Total claim costs | 154 590 982 cr |
Combat |
|
Bounties claimed | 204 |
Profit from bounties | 46 617 090 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 297 467 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 77 063 413 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 21 850 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22 087 cr |
Commodities smuggled | 5 |
Average profit | 4 417 cr |
Highest single transaction | 5 401 cr |
Trading |
|
Market network | 64 |
Trading profit | 79 336 027 cr |
Commodities traded | 8 057 |
Average profit | 354 179 cr |
Highest single transaction | 19 245 874 cr |
Mining |
|
Profits from mining | 53 494 971 cr |
Minerals refined | 724 |
Materials collected | 92 338 |
Exploration |
|
Systems visited | 18 037 |
Profits from exploration | 6 636 541 485 cr |
Level 2 detailed scans | 176 705 |
Level 3 detailed scans | 176 704 |
Highest payout | 14 445 369 cr |
Total hyperspace distance | 1 112 687 ly |
Total hyperspace jumps | 22 220 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 16W 1D 5H 19M |
Passengers |
|
Total bulk passengers delivered | 800 |
Total VIPs delivered | 24 423 |
Total delivered | 25 223 |
Total ejected | 356 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 151 820 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 345 |
Grade 1 upgrades generated | 324 |
Grade 2 upgrades generated | 342 |
Grade 3 upgrades generated | 484 |
Grade 4 upgrades generated | 497 |
Grade 5 upgrades generated | 698 |