CMDR Junglesox profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 078 294 286 cr |
Credits spent on ships | 1 300 067 072 cr |
Credits spent on outfitting | 2 920 860 974 cr |
Credits spent on repairs | 2 544 159 cr |
Credits spent on fuel | 415 521 cr |
Credits spent on munitions | 2 337 637 cr |
Insurance claims | 6 |
Total claim costs | 5 484 978 cr |
Combat |
|
Bounties claimed | 5 100 |
Profit from bounties | 1 086 420 546 cr |
Combat bonds | 1 265 |
Profit from combat bonds | 84 179 336 cr |
Assassinations | 119 |
Profit from assassinations | 56 304 478 cr |
Highest single reward | 314 025 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 232 |
Lifetime fines value | 157 413 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 77 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 32 763 cr |
Commodities smuggled | 16 |
Average profit | 4 680 cr |
Highest single transaction | 6 411 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 546 936 133 cr |
Commodities traded | 9 969 |
Average profit | 5 071 922 cr |
Highest single transaction | 210 467 840 cr |
Mining |
|
Profits from mining | 1 121 503 575 cr |
Minerals refined | 3 553 |
Materials collected | 22 683 |
Exploration |
|
Systems visited | 6 307 |
Profits from exploration | 942 537 464 cr |
Level 2 detailed scans | 58 894 |
Level 3 detailed scans | 58 893 |
Highest payout | 12 235 606 cr |
Total hyperspace distance | 300 987 ly |
Total hyperspace jumps | 9 824 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 14W 3D 14H 28M |
Passengers |
|
Total bulk passengers delivered | 5 118 |
Total VIPs delivered | 3 479 |
Total delivered | 8 597 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31 821 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5 083 |
Grade 1 upgrades generated | 908 |
Grade 2 upgrades generated | 1 141 |
Grade 3 upgrades generated | 1 364 |
Grade 4 upgrades generated | 1 088 |
Grade 5 upgrades generated | 582 |
Crew |
|
Crew credits earned | 5 783 632 cr |
Crew hired | 47 |
Crew fired | 46 |