CMDR ANIME_SILA profile
(Orca)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21 949 215 252 cr |
Credits spent on ships | 1 662 592 760 cr |
Credits spent on outfitting | 5 074 893 050 cr |
Credits spent on repairs | 12 557 044 cr |
Credits spent on fuel | 646 133 cr |
Credits spent on munitions | 3 879 557 cr |
Insurance claims | 28 |
Total claim costs | 209 132 520 cr |
Combat |
|
Bounties claimed | 1 975 |
Profit from bounties | 273 529 659 cr |
Combat bonds | 758 |
Profit from combat bonds | 131 677 673 cr |
Assassinations | 200 |
Profit from assassinations | 102 880 992 cr |
Highest single reward | 1 786 903 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 229 |
Lifetime fines value | 1 659 609 cr |
Bounties received/earned | 200 |
Lifetime bounty value | 215 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 766 409 cr |
Commodities smuggled | 393 |
Average profit | 109 487 cr |
Highest single transaction | 512 736 cr |
Trading |
|
Market network | 89 |
Trading profit | 29 891 657 140 cr |
Commodities traded | 150 700 |
Average profit | 61 887 489 cr |
Highest single transaction | 1 994 909 535 cr |
Mining |
|
Profits from mining | 9 754 473 317 cr |
Minerals refined | 4 745 |
Materials collected | 26 360 |
Exploration |
|
Systems visited | 13 585 |
Profits from exploration | 3 108 749 135 cr |
Level 2 detailed scans | 101 660 |
Level 3 detailed scans | 101 659 |
Highest payout | 11 569 429 cr |
Total hyperspace distance | 850 212 ly |
Total hyperspace jumps | 17 413 |
Max distance from start | 42 056,80 ly |
Max distance from Sol | 42 097,68 ly |
Max distance from Colonia | 45 770,05 ly |
Approximate time played | 14W 1D 2H 12M |
Passengers |
|
Total bulk passengers delivered | 3 805 |
Total VIPs delivered | 12 |
Total delivered | 3 817 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 202 |
Total profit | 607 333 266 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4 272 |
Grade 1 upgrades generated | 577 |
Grade 2 upgrades generated | 800 |
Grade 3 upgrades generated | 1 103 |
Grade 4 upgrades generated | 1 009 |
Grade 5 upgrades generated | 783 |
Crew |
|
Crew credits earned | 82 150 619 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 18H 5M 38S |
Time in gunner role | 2M 52S |
Time in fighter con role | 1H 52M 41S |
Total credits accrued | 22 994 026 cr |