CMDR Macros Black profile

(Python Mk II)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 966 186 769 cr |
Credits spent on ships | 5 477 612 762 cr |
Credits spent on outfitting | 31 930 084 537 cr |
Credits spent on repairs | 192 860 328 cr |
Credits spent on fuel | 6 465 516 cr |
Credits spent on munitions | 25 701 380 cr |
Insurance claims | 143 |
Total claim costs | 980 193 612 cr |
Combat |
|
Bounties claimed | 56 800 |
Profit from bounties | 3 900 673 882 cr |
Combat bonds | 39 545 |
Profit from combat bonds | 1 867 021 962 cr |
Assassinations | 1 891 |
Profit from assassinations | 1 392 791 857 cr |
Highest single reward | 2 150 155 cr |
Skimmers killed | 1 474 |
Crime |
|
Fines issued | 1 835 |
Lifetime fines value | 117 076 429 cr |
Bounties received/earned | 3 215 |
Lifetime bounty value | 5 653 940 cr |
Highest bounty issued | 27 030 cr |
Smuggling |
|
Black market network | 197 |
Black market profit | −7 489 049 369 cr |
Commodities smuggled | 414 916 |
Average profit | −6 346 652 cr |
Highest single transaction | 47 655 648 cr |
Trading |
|
Market network | 1 577 |
Trading profit | 25 849 557 996 cr |
Commodities traded | 3 208 517 |
Average profit | 2 102 787 cr |
Highest single transaction | 517 567 262 cr |
Mining |
|
Profits from mining | 11 259 071 661 cr |
Minerals refined | 29 283 |
Materials collected | 178 759 |
Exploration |
|
Systems visited | 53 357 |
Profits from exploration | 1 935 139 715 cr |
Level 2 detailed scans | 84 421 |
Level 3 detailed scans | 279 374 |
Highest payout | 14 660 693 cr |
Total hyperspace distance | 2 762 104 ly |
Total hyperspace jumps | 92 614 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 57 081,63 ly |
Max distance from Colonia | 37 954,47 ly |
Approximate time played | 50W 6D 6H 35M |
Passengers |
|
Total bulk passengers delivered | 18 486 |
Total VIPs delivered | 7 223 |
Total delivered | 25 709 |
Total ejected | 356 |
Search and Rescue |
|
Total items rescued | 129 |
Total profit | 3 139 341 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 12 862 |
Grade 1 upgrades generated | 2 181 |
Grade 2 upgrades generated | 1 155 |
Grade 3 upgrades generated | 1 806 |
Grade 4 upgrades generated | 2 355 |
Grade 5 upgrades generated | 5 365 |
Crew |
|
Crew credits earned | 10 997 770 115 cr |
Crew hired | 250 |
Crew fired | 239 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 58S |