CMDR Macros Black profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 762 749 270 cr |
Credits spent on ships | 5 333 168 652 cr |
Credits spent on outfitting | 31 253 052 393 cr |
Credits spent on repairs | 181 760 628 cr |
Credits spent on fuel | 6 098 830 cr |
Credits spent on munitions | 24 986 656 cr |
Insurance claims | 137 |
Total claim costs | 933 280 795 cr |
Combat |
|
Bounties claimed | 55 783 |
Profit from bounties | 3 648 639 856 cr |
Combat bonds | 39 265 |
Profit from combat bonds | 1 478 080 962 cr |
Assassinations | 1 871 |
Profit from assassinations | 1 342 122 351 cr |
Highest single reward | 2 150 155 cr |
Skimmers killed | 1 470 |
Crime |
|
Fines issued | 1 822 |
Lifetime fines value | 115 719 267 cr |
Bounties received/earned | 3 154 |
Lifetime bounty value | 5 636 240 cr |
Highest bounty issued | 27 030 cr |
Smuggling |
|
Black market network | 193 |
Black market profit | −6 808 210 569 cr |
Commodities smuggled | 389 413 |
Average profit | −5 961 655 cr |
Highest single transaction | 47 655 648 cr |
Trading |
|
Market network | 1 534 |
Trading profit | 24 634 308 732 cr |
Commodities traded | 3 080 871 |
Average profit | 2 048 250 cr |
Highest single transaction | 517 567 262 cr |
Mining |
|
Profits from mining | 10 779 946 398 cr |
Minerals refined | 29 155 |
Materials collected | 171 126 |
Exploration |
|
Systems visited | 52 406 |
Profits from exploration | 1 832 167 701 cr |
Level 2 detailed scans | 79 097 |
Level 3 detailed scans | 274 050 |
Highest payout | 12 567 686 cr |
Total hyperspace distance | 2 691 415 ly |
Total hyperspace jumps | 90 298 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 57 081,63 ly |
Max distance from Colonia | 37 954,47 ly |
Approximate time played | 49W 1D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 17 019 |
Total VIPs delivered | 6 778 |
Total delivered | 23 797 |
Total ejected | 356 |
Search and Rescue |
|
Total items rescued | 129 |
Total profit | 3 139 341 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 12 177 |
Grade 1 upgrades generated | 2 129 |
Grade 2 upgrades generated | 1 059 |
Grade 3 upgrades generated | 1 665 |
Grade 4 upgrades generated | 2 185 |
Grade 5 upgrades generated | 5 139 |
Crew |
|
Crew credits earned | 10 593 331 922 cr |
Crew hired | 225 |
Crew fired | 215 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 58S |