CMDR Brandoe profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 583 103 887 cr |
Credits spent on ships | 1 028 209 161 cr |
Credits spent on outfitting | 2 211 955 767 cr |
Credits spent on repairs | 16 346 591 cr |
Credits spent on fuel | 217 268 cr |
Credits spent on munitions | 705 940 cr |
Insurance claims | 27 |
Total claim costs | 70 241 236 cr |
Combat |
|
Bounties claimed | 2 291 |
Profit from bounties | 457 686 627 cr |
Combat bonds | 507 |
Profit from combat bonds | 38 512 402 cr |
Assassinations | 132 |
Profit from assassinations | 14 461 180 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 825 |
Lifetime fines value | 3 255 892 cr |
Bounties received/earned | 498 |
Lifetime bounty value | 8 281 750 cr |
Highest bounty issued | 1 686 700 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 186 194 918 cr |
Commodities traded | 12 136 |
Average profit | 2 023 858 cr |
Highest single transaction | 38 425 600 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 625 |
Materials collected | 17 838 |
Exploration |
|
Systems visited | 5 411 |
Profits from exploration | 2 530 678 177 cr |
Level 2 detailed scans | 46 803 |
Level 3 detailed scans | 46 803 |
Highest payout | 21 807 245 cr |
Total hyperspace distance | 456 970 ly |
Total hyperspace jumps | 7 718 |
Max distance from start | 31 526,61 ly |
Max distance from Sol | 31 525,76 ly |
Max distance from Colonia | 23 966,00 ly |
Approximate time played | 8W 4D 15H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 10 153 |
Total delivered | 10 153 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 9 127 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 361 |
Grade 1 upgrades generated | 504 |
Grade 2 upgrades generated | 522 |
Grade 3 upgrades generated | 550 |
Grade 4 upgrades generated | 481 |
Grade 5 upgrades generated | 304 |
Crew |
|
Crew credits earned | 1 113 791 687 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 27M 43S |
Time in gunner role | 9H 56M 13S |
Time in fighter con role | 1H 47M 29S |
Total credits accrued | 11 067 640 cr |
Total fines accrued | 700 cr |