CMDR Winter_373 profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9 616 390 709 cr |
Credits spent on ships | 1 927 313 713 cr |
Credits spent on outfitting | 5 863 177 495 cr |
Credits spent on repairs | 99 168 900 cr |
Credits spent on fuel | 1 241 846 cr |
Credits spent on munitions | 6 228 626 cr |
Insurance claims | 146 |
Total claim costs | 1 157 266 763 cr |
Combat |
|
Bounties claimed | 2 153 |
Profit from bounties | 381 626 894 cr |
Combat bonds | 2 357 |
Profit from combat bonds | 6 462 515 154 cr |
Assassinations | 26 |
Profit from assassinations | 7 205 931 cr |
Highest single reward | 1 555 974 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 730 772 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 72 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 126 675 cr |
Commodities smuggled | 34 |
Average profit | 11 516 cr |
Highest single transaction | 27 704 cr |
Trading |
|
Market network | 175 |
Trading profit | 10 665 660 737 cr |
Commodities traded | 228 770 |
Average profit | 11 250 697 cr |
Highest single transaction | 245 773 808 cr |
Mining |
|
Profits from mining | 6 401 883 122 cr |
Minerals refined | 11 970 |
Materials collected | 20 566 |
Exploration |
|
Systems visited | 8 409 |
Profits from exploration | 1 146 366 087 cr |
Level 2 detailed scans | 41 821 |
Level 3 detailed scans | 41 820 |
Highest payout | 20 401 530 cr |
Total hyperspace distance | 493 176 ly |
Total hyperspace jumps | 13 910 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 116,72 ly |
Approximate time played | 12W 5D 10H 15M |
Passengers |
|
Total bulk passengers delivered | 1 370 |
Total VIPs delivered | 14 226 |
Total delivered | 15 596 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 677 853 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 034 |
Grade 1 upgrades generated | 549 |
Grade 2 upgrades generated | 646 |
Grade 3 upgrades generated | 887 |
Grade 4 upgrades generated | 783 |
Grade 5 upgrades generated | 169 |