CMDR Selma profile
Federation: None
Empire: Master
Balance |
|
---|---|
Current assets | 381 424 488 cr |
Credits spent on ships | 128 870 845 cr |
Credits spent on outfitting | 168 308 953 cr |
Credits spent on repairs | 820 570 cr |
Credits spent on fuel | 62 904 cr |
Credits spent on munitions | 205 862 cr |
Insurance claims | 13 |
Total claim costs | 48 672 528 cr |
Combat |
|
Bounties claimed | 494 |
Profit from bounties | 76 382 117 cr |
Combat bonds | 262 |
Profit from combat bonds | 18 225 545 cr |
Assassinations | 1 |
Profit from assassinations | 345 675 cr |
Highest single reward | 382 550 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 50 160 cr |
Bounties received/earned | 1 459 |
Lifetime bounty value | 6 732 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 1 749 362 cr |
Commodities traded | 574 |
Average profit | 41 651 cr |
Highest single transaction | 508 344 cr |
Mining |
|
Profits from mining | 1 437 549 cr |
Minerals refined | 175 |
Materials collected | 2 888 |
Exploration |
|
Systems visited | 612 |
Profits from exploration | 8 871 250 cr |
Level 2 detailed scans | 1 215 |
Level 3 detailed scans | 1 215 |
Highest payout | 1 106 330 cr |
Total hyperspace distance | 16 642 ly |
Total hyperspace jumps | 1 281 |
Max distance from start | 349,83 ly |
Max distance from Sol | 393,79 ly |
Max distance from Colonia | 22 126,55 ly |
Approximate time played | 2W 1D 15H 8M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 53 044 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 35 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 9 |
Crew |
|
Crew credits earned | 1 034 616 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 40S |