CMDR PinetreeRoad profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 8 255 530 290 cr |
Credits spent on ships | 1 098 592 366 cr |
Credits spent on outfitting | 3 688 877 214 cr |
Credits spent on repairs | 21 225 099 cr |
Credits spent on fuel | 710 702 cr |
Credits spent on munitions | 1 809 954 cr |
Insurance claims | 50 |
Total claim costs | 105 603 893 cr |
Combat |
|
Bounties claimed | 6 339 |
Profit from bounties | 209 304 904 cr |
Combat bonds | 1 163 |
Profit from combat bonds | 62 189 063 cr |
Assassinations | 58 |
Profit from assassinations | 2 330 951 cr |
Highest single reward | 1 436 467 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 624 |
Lifetime fines value | 973 181 cr |
Bounties received/earned | 256 |
Lifetime bounty value | 910 560 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 5 288 001 cr |
Commodities smuggled | 1 282 |
Average profit | 188 857 cr |
Highest single transaction | 853 760 cr |
Trading |
|
Market network | 202 |
Trading profit | 5 696 117 082 cr |
Commodities traded | 201 998 |
Average profit | 4 634 758 cr |
Highest single transaction | 245 029 680 cr |
Mining |
|
Profits from mining | 255 623 432 cr |
Minerals refined | 4 309 |
Materials collected | 19 447 |
Exploration |
|
Systems visited | 7 263 |
Profits from exploration | 202 943 674 cr |
Level 2 detailed scans | 10 397 |
Level 3 detailed scans | 82 070 |
Highest payout | 4 865 443 cr |
Total hyperspace distance | 307 528 ly |
Total hyperspace jumps | 10 982 |
Max distance from start | 21 941,46 ly |
Max distance from Sol | 17 724,63 ly |
Max distance from Colonia | 23 386,91 ly |
Approximate time played | 10W 1D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 2 786 |
Total VIPs delivered | 989 |
Total delivered | 3 775 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 180 510 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 852 |
Grade 1 upgrades generated | 556 |
Grade 2 upgrades generated | 281 |
Grade 3 upgrades generated | 462 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 172 421 595 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 4M 19S |