CMDR Danielle Hudson profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 583 645 407 cr |
Credits spent on ships | 874 723 712 cr |
Credits spent on outfitting | 1 938 988 598 cr |
Credits spent on repairs | 29 784 190 cr |
Credits spent on fuel | 462 120 cr |
Credits spent on munitions | 788 904 cr |
Insurance claims | 24 |
Total claim costs | 82 920 131 cr |
Combat |
|
Bounties claimed | 1 329 |
Profit from bounties | 301 818 122 cr |
Combat bonds | 206 |
Profit from combat bonds | 14 264 906 cr |
Assassinations | 88 |
Profit from assassinations | 46 369 446 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 1 670 430 cr |
Bounties received/earned | 222 |
Lifetime bounty value | 715 600 cr |
Highest bounty issued | 108 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 492 512 cr |
Commodities smuggled | 89 |
Average profit | 82 085 cr |
Highest single transaction | 471 996 cr |
Trading |
|
Market network | 121 |
Trading profit | 2 302 315 145 cr |
Commodities traded | 136 260 |
Average profit | 6 893 159 cr |
Highest single transaction | 347 958 720 cr |
Mining |
|
Profits from mining | 2 804 269 575 cr |
Minerals refined | 1 815 |
Materials collected | 13 747 |
Exploration |
|
Systems visited | 11 243 |
Profits from exploration | 3 563 113 462 cr |
Level 2 detailed scans | 92 770 |
Level 3 detailed scans | 92 770 |
Highest payout | 20 921 770 cr |
Total hyperspace distance | 1 033 416 ly |
Total hyperspace jumps | 13 149 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 6W 5D 1H 42M |
Passengers |
|
Total bulk passengers delivered | 4 051 |
Total VIPs delivered | 525 |
Total delivered | 4 576 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 483 677 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 049 |
Grade 1 upgrades generated | 387 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 344 |
Grade 4 upgrades generated | 384 |
Grade 5 upgrades generated | 637 |
Crew |
|
Crew credits earned | 663 275 135 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 17M 15S |
Time in fighter con role | 2M 16S |
Total credits accrued | 160 948 cr |