CMDR YetiR32 profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 5 892 935 707 cr |
Credits spent on ships | 301 013 568 cr |
Credits spent on outfitting | 547 549 910 cr |
Credits spent on repairs | 6 672 276 cr |
Credits spent on fuel | 518 617 cr |
Credits spent on munitions | 229 071 cr |
Insurance claims | 18 |
Total claim costs | 31 492 818 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 100 361 220 cr |
Combat bonds | 61 |
Profit from combat bonds | 2 607 288 cr |
Assassinations | 10 |
Profit from assassinations | 13 226 671 cr |
Highest single reward | 487 682 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 2 598 320 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 216 500 cr |
Highest bounty issued | 54 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 254 677 cr |
Commodities smuggled | 221 |
Average profit | 96 514 cr |
Highest single transaction | 708 216 cr |
Trading |
|
Market network | 90 |
Trading profit | 5 228 427 127 cr |
Commodities traded | 267 941 |
Average profit | 9 286 727 cr |
Highest single transaction | 68 353 845 cr |
Mining |
|
Profits from mining | 897 128 780 cr |
Minerals refined | 2 442 |
Materials collected | 9 473 |
Exploration |
|
Systems visited | 3 161 |
Profits from exploration | 774 107 751 cr |
Level 2 detailed scans | 18 110 |
Level 3 detailed scans | 18 411 |
Highest payout | 17 501 883 cr |
Total hyperspace distance | 223 193 ly |
Total hyperspace jumps | 4 898 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 682,10 ly |
Approximate time played | 4W 6D 12H 10M |
Passengers |
|
Total bulk passengers delivered | 197 |
Total VIPs delivered | 63 |
Total delivered | 260 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 662 041 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 390 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 92 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 31 |
Multi-Crew |
|
Total time in multi-crew | 21H 2M 32S |
Time in gunner role | 4H 27M 19S |
Time in fighter con role | 2H 54M 4S |
Total credits accrued | 21 065 594 cr |
Total fines accrued | 300 cr |