CMDR Jorer profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 3 432 508 726 cr |
Credits spent on ships | 1 343 031 208 cr |
Credits spent on outfitting | 2 885 973 947 cr |
Credits spent on repairs | 17 983 480 cr |
Credits spent on fuel | 393 304 cr |
Credits spent on munitions | 3 812 537 cr |
Insurance claims | 70 |
Total claim costs | 124 241 664 cr |
Combat |
|
Bounties claimed | 4 731 |
Profit from bounties | 277 854 243 cr |
Combat bonds | 6 957 |
Profit from combat bonds | 190 837 683 cr |
Assassinations | 147 |
Profit from assassinations | 176 609 414 cr |
Highest single reward | 982 103 cr |
Skimmers killed | 179 |
Crime |
|
Fines issued | 526 |
Lifetime fines value | 9 992 946 cr |
Bounties received/earned | 959 |
Lifetime bounty value | 1 688 555 cr |
Highest bounty issued | 9 655 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 316 928 341 cr |
Commodities smuggled | 5 218 |
Average profit | 8 126 368 cr |
Highest single transaction | 29 534 400 cr |
Trading |
|
Market network | 118 |
Trading profit | 281 791 364 cr |
Commodities traded | 56 785 |
Average profit | 435 535 cr |
Highest single transaction | 183 570 268 cr |
Mining |
|
Profits from mining | 186 101 469 cr |
Minerals refined | 1 287 |
Materials collected | 13 138 |
Exploration |
|
Systems visited | 10 948 |
Profits from exploration | 266 172 337 cr |
Level 2 detailed scans | 8 738 |
Level 3 detailed scans | 134 219 |
Highest payout | 2 622 949 cr |
Total hyperspace distance | 686 948 ly |
Total hyperspace jumps | 15 943 |
Max distance from start | 41 879,29 ly |
Max distance from Sol | 41 888,77 ly |
Max distance from Colonia | 40 255,54 ly |
Approximate time played | 8W 5D 9H 19M |
Passengers |
|
Total bulk passengers delivered | 10 |
Total VIPs delivered | 33 |
Total delivered | 43 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 820 |
Grade 1 upgrades generated | 547 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 324 |
Grade 5 upgrades generated | 414 |
Crew |
|
Crew credits earned | 126 176 625 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 54M 28S |
Time in gunner role | 1H 46M 3S |
Time in fighter con role | 4H 31M 21S |
Total credits accrued | 9 920 663 cr |
Total fines accrued | 4 348 229 cr |