CMDR [CPTN] Malcolm Reynolds profile
(Beluga Liner)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 27 745 041 696 cr |
Credits spent on ships | 1 466 282 775 cr |
Credits spent on outfitting | 4 766 580 763 cr |
Credits spent on repairs | 18 903 657 cr |
Credits spent on fuel | 413 336 cr |
Credits spent on munitions | 2 947 617 cr |
Insurance claims | 37 |
Total claim costs | 96 252 543 cr |
Combat |
|
Bounties claimed | 9 360 |
Profit from bounties | 2 325 237 092 cr |
Combat bonds | 1 005 |
Profit from combat bonds | 511 078 094 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 853 969 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 378 406 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 81 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 41 |
Trading profit | 1 456 841 771 cr |
Commodities traded | 23 724 |
Average profit | 13 365 521 cr |
Highest single transaction | 117 040 560 cr |
Mining |
|
Profits from mining | 1 084 433 885 cr |
Minerals refined | 2 717 |
Materials collected | 10 254 |
Exploration |
|
Systems visited | 6 563 |
Profits from exploration | 1 114 185 699 cr |
Level 2 detailed scans | 52 722 |
Level 3 detailed scans | 52 477 |
Highest payout | 12 862 504 cr |
Total hyperspace distance | 186 262 ly |
Total hyperspace jumps | 8 770 |
Max distance from start | 65 350,49 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 29 220,80 ly |
Approximate time played | 12W 5D 22H 41M |
Passengers |
|
Total bulk passengers delivered | 1 900 |
Total VIPs delivered | 532 |
Total delivered | 2 432 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 096 |
Grade 1 upgrades generated | 198 |
Grade 2 upgrades generated | 185 |
Grade 3 upgrades generated | 248 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 263 |
Crew |
|
Crew credits earned | 2 068 510 760 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 7M 8S |
Time in gunner role | 2H 40M 13S |
Time in fighter con role | 1H 42M 25S |
Total credits accrued | 20 192 692 cr |
Total fines accrued | 1 350 cr |