CMDR Cojo96 profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 815 504 421 cr |
Credits spent on ships | 3 043 052 108 cr |
Credits spent on outfitting | 8 182 609 471 cr |
Credits spent on repairs | 76 811 045 cr |
Credits spent on fuel | 365 724 cr |
Credits spent on munitions | 1 499 796 cr |
Insurance claims | 28 |
Total claim costs | 551 815 590 cr |
Combat |
|
Bounties claimed | 1 169 |
Profit from bounties | 209 203 137 cr |
Combat bonds | 75 |
Profit from combat bonds | 2 805 615 cr |
Assassinations | 22 |
Profit from assassinations | 19 826 629 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 3 435 453 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 498 900 cr |
Highest bounty issued | 320 100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2 126 950 cr |
Commodities smuggled | 125 |
Average profit | 193 359 cr |
Highest single transaction | 1 930 014 cr |
Trading |
|
Market network | 145 |
Trading profit | 25 369 585 131 cr |
Commodities traded | 1 315 902 |
Average profit | 12 220 417 cr |
Highest single transaction | 446 106 624 cr |
Mining |
|
Profits from mining | 12 516 271 641 cr |
Minerals refined | 24 806 |
Materials collected | 16 704 |
Exploration |
|
Systems visited | 22 997 |
Profits from exploration | 13 178 712 850 cr |
Level 2 detailed scans | 288 718 |
Level 3 detailed scans | 288 714 |
Highest payout | 19 810 952 cr |
Total hyperspace distance | 1 855 256 ly |
Total hyperspace jumps | 24 664 |
Max distance from start | 65 596,08 ly |
Max distance from Sol | 65 626,87 ly |
Max distance from Colonia | 46 587,93 ly |
Approximate time played | 24W 15H 58M |
Passengers |
|
Total bulk passengers delivered | 5 703 |
Total VIPs delivered | 19 |
Total delivered | 5 722 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 623 |
Grade 1 upgrades generated | 706 |
Grade 2 upgrades generated | 314 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 192 |
Grade 5 upgrades generated | 66 |
Crew |
|
Crew credits earned | 2 103 395 221 cr |
Crew hired | 16 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 17H 48S |