CMDR Divamage profile
![](/img/users/default.png?v=1548248885)
(Krait Phantom)
![](/img/ships/128839281/krait_light_default_defaultpaintjob.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 158 262 475 cr |
Credits spent on ships | 15 361 154 694 cr |
Credits spent on outfitting | 26 459 992 248 cr |
Credits spent on repairs | 92 579 112 cr |
Credits spent on fuel | 896 819 cr |
Credits spent on munitions | 1 887 580 cr |
Insurance claims | 51 |
Total claim costs | 865 671 186 cr |
Combat |
|
Bounties claimed | 25 118 |
Profit from bounties | 3 211 271 145 cr |
Combat bonds | 9 |
Profit from combat bonds | 879 295 cr |
Assassinations | 11 |
Profit from assassinations | 12 365 568 cr |
Highest single reward | 1 131 373 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 211 149 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 36 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 193 627 cr |
Commodities smuggled | 36 |
Average profit | 14 894 cr |
Highest single transaction | 56 638 cr |
Trading |
|
Market network | 73 |
Trading profit | 5 732 175 044 cr |
Commodities traded | 65 512 |
Average profit | 14 927 539 cr |
Highest single transaction | 1 385 054 552 cr |
Mining |
|
Profits from mining | 416 634 718 cr |
Minerals refined | 3 536 |
Materials collected | 19 793 |
Exploration |
|
Systems visited | 5 621 |
Profits from exploration | 471 958 753 cr |
Level 2 detailed scans | 31 968 |
Level 3 detailed scans | 31 960 |
Highest payout | 9 625 465 cr |
Total hyperspace distance | 218 438 ly |
Total hyperspace jumps | 8 665 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 22W 2D 24M |
Passengers |
|
Total bulk passengers delivered | 2 973 |
Total VIPs delivered | 469 |
Total delivered | 3 442 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 413 |
Total profit | 10 124 887 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 295 |
Grade 1 upgrades generated | 1 720 |
Grade 2 upgrades generated | 1 095 |
Grade 3 upgrades generated | 1 026 |
Grade 4 upgrades generated | 339 |
Grade 5 upgrades generated | 115 |
Crew |
|
Crew credits earned | 3 402 050 825 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 11M 50S |