CMDR Veverrre profile
(Mamba)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 3 990 912 029 cr |
Credits spent on ships | 1 129 507 767 cr |
Credits spent on outfitting | 2 929 221 982 cr |
Credits spent on repairs | 22 996 422 cr |
Credits spent on fuel | 448 065 cr |
Credits spent on munitions | 5 259 418 cr |
Insurance claims | 198 |
Total claim costs | 582 979 673 cr |
Combat |
|
Bounties claimed | 1 655 |
Profit from bounties | 326 595 522 cr |
Combat bonds | 427 |
Profit from combat bonds | 40 360 607 cr |
Assassinations | 30 |
Profit from assassinations | 45 928 632 cr |
Highest single reward | 1 581 500 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 339 |
Lifetime fines value | 560 133 cr |
Bounties received/earned | 319 |
Lifetime bounty value | 3 578 600 cr |
Highest bounty issued | 689 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31 040 cr |
Commodities smuggled | 9 |
Average profit | 5 173 cr |
Highest single transaction | 28 452 cr |
Trading |
|
Market network | 68 |
Trading profit | 351 302 473 cr |
Commodities traded | 13 679 |
Average profit | 2 545 670 cr |
Highest single transaction | 53 221 470 cr |
Mining |
|
Profits from mining | 341 247 803 cr |
Minerals refined | 1 260 |
Materials collected | 19 135 |
Exploration |
|
Systems visited | 4 011 |
Profits from exploration | 274 812 009 cr |
Level 2 detailed scans | 8 940 |
Level 3 detailed scans | 8 932 |
Highest payout | 3 230 250 cr |
Total hyperspace distance | 239 497 ly |
Total hyperspace jumps | 7 090 |
Max distance from start | 23 418,32 ly |
Approximate time played | 6W 1D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 206 |
Total delivered | 4 206 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 846 689 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 505 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 319 |
Grade 4 upgrades generated | 338 |
Grade 5 upgrades generated | 404 |
Crew |
|
Crew credits earned | 367 274 526 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 51M 54S |
Time in gunner role | 32M 51S |
Time in fighter con role | 1H 47M 55S |
Total credits accrued | 4 536 111 cr |
Total fines accrued | 400 cr |