CMDR Naval Nixon profile
(Python Mk II)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 16 071 183 065 cr |
Credits spent on ships | 715 371 294 cr |
Credits spent on outfitting | 2 426 903 144 cr |
Credits spent on repairs | 26 787 430 cr |
Credits spent on fuel | 685 370 cr |
Credits spent on munitions | 5 601 943 cr |
Insurance claims | 57 |
Total claim costs | 263 785 645 cr |
Combat |
|
Bounties claimed | 6 011 |
Profit from bounties | 1 863 286 044 cr |
Combat bonds | 115 |
Profit from combat bonds | 9 202 565 cr |
Assassinations | 19 |
Profit from assassinations | 39 023 744 cr |
Highest single reward | 1 565 287 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 334 |
Lifetime fines value | 3 689 747 cr |
Bounties received/earned | 400 |
Lifetime bounty value | 2 174 600 cr |
Highest bounty issued | 28 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 82 |
Trading profit | 2 570 762 420 cr |
Commodities traded | 14 527 |
Average profit | 12 479 429 cr |
Highest single transaction | 999 092 160 cr |
Mining |
|
Profits from mining | 871 785 165 cr |
Minerals refined | 4 236 |
Materials collected | 20 333 |
Exploration |
|
Systems visited | 1 914 |
Profits from exploration | 60 994 992 cr |
Level 2 detailed scans | 2 352 |
Level 3 detailed scans | 2 352 |
Highest payout | 9 044 257 cr |
Total hyperspace distance | 123 516 ly |
Total hyperspace jumps | 3 336 |
Max distance from start | 21 882,81 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 62W 17H 56M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 142 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 710 |
Grade 1 upgrades generated | 373 |
Grade 2 upgrades generated | 465 |
Grade 3 upgrades generated | 649 |
Grade 4 upgrades generated | 784 |
Grade 5 upgrades generated | 1 439 |
Crew |
|
Crew credits earned | 272 039 424 cr |
Crew hired | 28 |
Crew fired | 27 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 9M 51S |
Time in gunner role | 8M 53S |
Time in fighter con role | 2H 29M 22S |
Total credits accrued | 49 476 251 cr |
Total fines accrued | 800 cr |