CMDR Naval Nixon profile

(Type-8 Transporter)

Federation: Post Captain
Empire: Prince
Balance |
|
---|---|
Current assets | 15 638 394 786 cr |
Credits spent on ships | 830 723 305 cr |
Credits spent on outfitting | 2 904 830 684 cr |
Credits spent on repairs | 33 111 747 cr |
Credits spent on fuel | 844 292 cr |
Credits spent on munitions | 6 371 347 cr |
Insurance claims | 57 |
Total claim costs | 263 785 645 cr |
Combat |
|
Bounties claimed | 6 854 |
Profit from bounties | 2 092 705 009 cr |
Combat bonds | 1 165 |
Profit from combat bonds | 84 381 824 cr |
Assassinations | 39 |
Profit from assassinations | 102 140 439 cr |
Highest single reward | 1 565 287 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 410 |
Lifetime fines value | 3 716 247 cr |
Bounties received/earned | 589 |
Lifetime bounty value | 2 409 000 cr |
Highest bounty issued | 28 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 95 |
Trading profit | 2 589 669 143 cr |
Commodities traded | 18 301 |
Average profit | 9 662 945 cr |
Highest single transaction | 999 092 160 cr |
Mining |
|
Profits from mining | 871 785 165 cr |
Minerals refined | 4 236 |
Materials collected | 23 490 |
Exploration |
|
Systems visited | 2 192 |
Profits from exploration | 70 876 544 cr |
Level 2 detailed scans | 3 153 |
Level 3 detailed scans | 3 153 |
Highest payout | 9 044 257 cr |
Total hyperspace distance | 143 084 ly |
Total hyperspace jumps | 3 989 |
Max distance from start | 21 882,81 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 63W 3D 15H 36M |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 7 443 714 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 915 |
Grade 1 upgrades generated | 473 |
Grade 2 upgrades generated | 627 |
Grade 3 upgrades generated | 893 |
Grade 4 upgrades generated | 1 098 |
Grade 5 upgrades generated | 1 824 |
Crew |
|
Crew credits earned | 423 880 711 cr |
Crew hired | 28 |
Crew fired | 27 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 49M 49S |
Time in gunner role | 8M 53S |
Time in fighter con role | 2H 29M 58S |
Total credits accrued | 49 476 251 cr |
Total fines accrued | 800 cr |