CMDR bitflipped profile
Profile

Distances submitted:
0
Systems visited:
9 139
Systems discovered first:
4 483
Ranks
Soldier
Elite
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 11 538 972 501 cr |
Credits spent on ships | 462 375 056 cr |
Credits spent on outfitting | 1 070 370 053 cr |
Credits spent on repairs | 3 736 886 cr |
Credits spent on fuel | 428 741 cr |
Credits spent on munitions | 1 098 054 cr |
Insurance claims | 5 |
Total claim costs | 36 632 746 cr |
Combat |
|
Bounties claimed | 1 416 |
Profit from bounties | 232 571 742 cr |
Combat bonds | 847 |
Profit from combat bonds | 57 877 804 cr |
Assassinations | 26 |
Profit from assassinations | 13 852 322 cr |
Highest single reward | 1 720 104 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 15 300 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 120 950 cr |
Highest bounty issued | 94 800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 67 |
Trading profit | 1 171 963 759 cr |
Commodities traded | 75 083 |
Average profit | 3 028 330 cr |
Highest single transaction | 54 791 550 cr |
Mining |
|
Profits from mining | 219 100 239 cr |
Minerals refined | 3 483 |
Materials collected | 13 051 |
Exploration |
|
Systems visited | 7 546 |
Profits from exploration | 2 121 463 259 cr |
Level 2 detailed scans | 59 881 |
Level 3 detailed scans | 59 881 |
Highest payout | 22 802 861 cr |
Total hyperspace distance | 337 623 ly |
Total hyperspace jumps | 9 060 |
Max distance from start | 58 340,81 ly |
Max distance from Sol | 58 345,58 ly |
Max distance from Colonia | 37 854,00 ly |
Approximate time played | 7W 6D 8H 16M |
Passengers |
|
Total bulk passengers delivered | 5 862 |
Total VIPs delivered | 674 |
Total delivered | 6 536 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 170 |
Total profit | 2 997 530 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 430 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 308 |
Grade 3 upgrades generated | 346 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 235 |