CMDR Michael Erik Holdar profile

Profile
Commander name:
Current ship:
TRANS RIGHTS [1969]
(Imperial Cutter)
 
Member since:
9.12.2020
 
Distances submitted:
0
 
Systems visited:
2 382
Systems discovered first:
56
Ranks

27%

5%

0%

Rookie

33%

Directionless

69%

38%

Federation: Rear Admiral

60%

Empire: Duke

55%
Flight log heatmap
Statistics

Balance

Current assets 16 313 771 213 cr
Credits spent on ships 4 423 125 859 cr
Credits spent on outfitting 9 078 636 145 cr
Credits spent on repairs 57 213 740 cr
Credits spent on fuel 1 035 130 cr
Credits spent on munitions 5 334 410 cr
Insurance claims 284
Total claim costs 2 219 803 689 cr

Combat

Bounties claimed 1 810
Profit from bounties 439 476 947 cr
Combat bonds 295
Profit from combat bonds 188 664 110 cr
Assassinations 62
Profit from assassinations 11 119 602 cr
Highest single reward 363 600 cr
Skimmers killed 34

Crime

Fines issued 553
Lifetime fines value 4 559 477 cr
Bounties received/earned 313
Lifetime bounty value 2 071 500 cr
Highest bounty issued 1 392 500 cr

Smuggling

Black market network 6
Black market profit 147 458 cr
Commodities smuggled 103
Average profit 12 288 cr
Highest single transaction 27 600 cr

Trading

Market network 108
Trading profit 13 204 016 806 cr
Commodities traded 81 477
Average profit 48 903 766 cr
Highest single transaction 647 149 860 cr

Mining

Profits from mining 13 482 173 537 cr
Minerals refined 20 605
Materials collected 16 572

Exploration

Systems visited 5 700
Profits from exploration 668 757 414 cr
Level 2 detailed scans 11 102
Level 3 detailed scans 11 102
Highest payout 11 378 328 cr
Total hyperspace distance 262 595 ly
Total hyperspace jumps 8 584
Max distance from start 29 630,55 ly
Approximate time played 9W 1D 4H 12M

Passengers

Total bulk passengers delivered 17 143
Total VIPs delivered 127
Total delivered 17 270
Total ejected 151

Search and Rescue

Total items rescued 4
Total profit 93 464 cr
Total rescue transactions 2

Crafting

Number of engineers used 15
Number of upgrades generated 2 109
Grade 1 upgrades generated 295
Grade 2 upgrades generated 320
Grade 3 upgrades generated 387
Grade 4 upgrades generated 376
Grade 5 upgrades generated 731

Crew

Crew credits earned 1 251 146 436 cr
Crew hired 4
Crew fired 4
Crew lost 4

Multi-Crew

Total time in multi-crew 7H 15M 9S
Time in gunner role 2H 41M 5S
Total credits accrued 959 973 cr