CMDR iris.quartz profile
(Python)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 822 684 272 cr |
Credits spent on ships | 112 913 401 cr |
Credits spent on outfitting | 565 097 255 cr |
Credits spent on repairs | 2 804 439 cr |
Credits spent on fuel | 208 731 cr |
Credits spent on munitions | 841 372 cr |
Insurance claims | 35 |
Total claim costs | 61 900 949 cr |
Combat |
|
Bounties claimed | 1 112 |
Profit from bounties | 174 082 928 cr |
Combat bonds | 14 |
Profit from combat bonds | 1 398 859 cr |
Assassinations | 29 |
Profit from assassinations | 19 513 706 cr |
Highest single reward | 907 988 cr |
Skimmers killed | 211 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 53 463 cr |
Bounties received/earned | 559 |
Lifetime bounty value | 837 100 cr |
Highest bounty issued | 151 500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 283 081 cr |
Commodities smuggled | 100 |
Average profit | 6 023 cr |
Highest single transaction | 112 768 cr |
Trading |
|
Market network | 100 |
Trading profit | 315 054 905 cr |
Commodities traded | 8 580 |
Average profit | 449 436 cr |
Highest single transaction | 22 468 955 cr |
Mining |
|
Profits from mining | 262 756 714 cr |
Minerals refined | 5 183 |
Materials collected | 25 853 |
Exploration |
|
Systems visited | 3 421 |
Profits from exploration | 108 692 896 cr |
Level 2 detailed scans | 9 495 |
Level 3 detailed scans | 9 495 |
Highest payout | 4 743 235 cr |
Total hyperspace distance | 180 168 ly |
Total hyperspace jumps | 5 278 |
Max distance from start | 22 010,17 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 5W 5D 6H 17M |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 551 910 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 939 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 174 |
Grade 5 upgrades generated | 227 |
Crew |
|
Crew credits earned | 40 392 183 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 16S |