CMDR Zex Maxwell profile
(Anaconda)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 2 281 231 739 cr |
Credits spent on ships | 399 403 513 cr |
Credits spent on outfitting | 1 058 383 800 cr |
Credits spent on repairs | 11 523 892 cr |
Credits spent on fuel | 425 174 cr |
Credits spent on munitions | 1 440 587 cr |
Insurance claims | 47 |
Total claim costs | 234 906 151 cr |
Combat |
|
Bounties claimed | 844 |
Profit from bounties | 28 917 938 cr |
Combat bonds | 1 180 |
Profit from combat bonds | 41 102 734 cr |
Assassinations | 11 |
Profit from assassinations | 4 138 321 cr |
Highest single reward | 388 300 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 190 |
Lifetime fines value | 101 818 cr |
Bounties received/earned | 1 102 |
Lifetime bounty value | 4 546 585 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 169 cr |
Commodities smuggled | 5 |
Average profit | 434 cr |
Highest single transaction | 931 cr |
Trading |
|
Market network | 124 |
Trading profit | 1 075 769 194 cr |
Commodities traded | 134 262 |
Average profit | 1 924 453 cr |
Highest single transaction | 202 487 670 cr |
Mining |
|
Profits from mining | 938 589 630 cr |
Minerals refined | 1 872 |
Materials collected | 12 345 |
Exploration |
|
Systems visited | 8 952 |
Profits from exploration | 824 402 140 cr |
Level 2 detailed scans | 11 315 |
Level 3 detailed scans | 179 042 |
Highest payout | 16 798 858 cr |
Total hyperspace distance | 423 486 ly |
Total hyperspace jumps | 11 460 |
Max distance from start | 23 097,02 ly |
Max distance from Sol | 23 061,94 ly |
Max distance from Colonia | 36 746,91 ly |
Approximate time played | 8W 5D 13H 10M |
Passengers |
|
Total bulk passengers delivered | 606 |
Total VIPs delivered | 778 |
Total delivered | 1 384 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 264 595 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 047 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 152 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 337 |
Crew |
|
Crew credits earned | 219 227 348 cr |
Crew hired | 10 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 22H 33M 6S |
Time in fighter con role | 1H 6M 33S |
Total credits accrued | 1 955 015 cr |