CMDR White Zephyr profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 423 651 222 cr |
Credits spent on ships | 4 741 126 207 cr |
Credits spent on outfitting | 12 042 735 149 cr |
Credits spent on repairs | 65 702 258 cr |
Credits spent on fuel | 1 616 125 cr |
Credits spent on munitions | 16 880 403 cr |
Insurance claims | 71 |
Total claim costs | 232 681 945 cr |
Combat |
|
Bounties claimed | 5 752 |
Profit from bounties | 782 380 713 cr |
Combat bonds | 5 746 |
Profit from combat bonds | 2 005 714 225 cr |
Assassinations | 145 |
Profit from assassinations | 70 971 742 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 871 |
Lifetime fines value | 2 352 404 cr |
Bounties received/earned | 692 |
Lifetime bounty value | 690 395 cr |
Highest bounty issued | 24 200 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 23 026 315 cr |
Commodities smuggled | 11 402 |
Average profit | 548 246 cr |
Highest single transaction | 1 203 906 cr |
Trading |
|
Market network | 164 |
Trading profit | 21 418 852 465 cr |
Commodities traded | 304 382 |
Average profit | 18 722 773 cr |
Highest single transaction | 441 552 390 cr |
Mining |
|
Profits from mining | 14 431 220 439 cr |
Minerals refined | 36 978 |
Materials collected | 48 693 |
Exploration |
|
Systems visited | 18 643 |
Profits from exploration | 8 475 968 220 cr |
Level 2 detailed scans | 147 656 |
Level 3 detailed scans | 176 914 |
Highest payout | 22 340 504 cr |
Total hyperspace distance | 1 369 799 ly |
Total hyperspace jumps | 25 568 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 49 720,70 ly |
Approximate time played | 29W 5D 16H 31M |
Passengers |
|
Total bulk passengers delivered | 2 557 |
Total VIPs delivered | 800 |
Total delivered | 3 357 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 166 |
Total profit | 665 904 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 10 556 |
Grade 1 upgrades generated | 1 229 |
Grade 2 upgrades generated | 1 622 |
Grade 3 upgrades generated | 2 360 |
Grade 4 upgrades generated | 2 789 |
Grade 5 upgrades generated | 2 556 |
Crew |
|
Crew credits earned | 2 576 403 636 cr |
Crew hired | 24 |
Crew fired | 19 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 17H 20M 13S |
Time in gunner role | 1H 34M 34S |
Time in fighter con role | 2H 47M 19S |
Total credits accrued | 8 693 664 cr |