CMDR RadarCZ profile
(Anaconda)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 8 997 383 248 cr |
Credits spent on ships | 1 116 352 640 cr |
Credits spent on outfitting | 2 366 460 066 cr |
Credits spent on repairs | 138 750 589 cr |
Credits spent on fuel | 663 590 cr |
Credits spent on munitions | 1 857 379 cr |
Insurance claims | 64 |
Total claim costs | 772 419 819 cr |
Combat |
|
Bounties claimed | 1 514 |
Profit from bounties | 170 699 529 cr |
Combat bonds | 1 779 |
Profit from combat bonds | 129 347 128 cr |
Assassinations | 124 |
Profit from assassinations | 80 701 473 cr |
Highest single reward | 905 809 cr |
Skimmers killed | 273 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 19 847 436 cr |
Bounties received/earned | 548 |
Lifetime bounty value | 890 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 644 079 cr |
Commodities smuggled | 26 |
Average profit | 40 255 cr |
Highest single transaction | 302 299 cr |
Trading |
|
Market network | 113 |
Trading profit | 12 012 931 098 cr |
Commodities traded | 140 657 |
Average profit | 34 619 398 cr |
Highest single transaction | 279 203 328 cr |
Mining |
|
Profits from mining | 854 118 236 cr |
Minerals refined | 1 489 |
Materials collected | 11 001 |
Exploration |
|
Systems visited | 7 974 |
Profits from exploration | 350 943 682 cr |
Level 2 detailed scans | 32 370 |
Level 3 detailed scans | 32 373 |
Highest payout | 4 608 305 cr |
Total hyperspace distance | 281 299 ly |
Total hyperspace jumps | 11 455 |
Max distance from start | 21 965,84 ly |
Max distance from Sol | 22 035,34 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 13W 2D 16H 59M |
Passengers |
|
Total bulk passengers delivered | 3 652 |
Total VIPs delivered | 4 248 |
Total delivered | 7 900 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 335 267 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 972 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 189 |
Grade 4 upgrades generated | 219 |
Grade 5 upgrades generated | 233 |
Crew |
|
Crew credits earned | 1 195 254 478 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 19S |
Time in gunner role | 8M 38S |
Time in fighter con role | 29M 52S |
Total credits accrued | 334 508 cr |