CMDR Jasvor profile
(Vulture)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 626 574 912 cr |
Credits spent on ships | 179 578 898 cr |
Credits spent on outfitting | 1 243 058 625 cr |
Credits spent on repairs | 5 160 835 cr |
Credits spent on fuel | 148 652 cr |
Credits spent on munitions | 236 979 cr |
Insurance claims | 49 |
Total claim costs | 94 048 517 cr |
Combat |
|
Bounties claimed | 291 |
Profit from bounties | 52 873 117 cr |
Combat bonds | 411 |
Profit from combat bonds | 30 621 146 cr |
Assassinations | 20 |
Profit from assassinations | 3 863 021 cr |
Highest single reward | 974 190 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 452 280 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 187 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 118 870 cr |
Commodities smuggled | 58 |
Average profit | 4 403 cr |
Highest single transaction | 62 898 cr |
Trading |
|
Market network | 52 |
Trading profit | 943 411 212 cr |
Commodities traded | 17 439 |
Average profit | 6 289 408 cr |
Highest single transaction | 219 229 920 cr |
Mining |
|
Profits from mining | 937 228 293 cr |
Minerals refined | 1 373 |
Materials collected | 15 950 |
Exploration |
|
Systems visited | 2 096 |
Profits from exploration | 327 001 977 cr |
Level 2 detailed scans | 7 689 |
Level 3 detailed scans | 7 689 |
Highest payout | 17 140 890 cr |
Total hyperspace distance | 85 418 ly |
Total hyperspace jumps | 2 671 |
Max distance from start | 7 650,46 ly |
Max distance from Sol | 7 608,41 ly |
Max distance from Colonia | 25 784,10 ly |
Approximate time played | 2W 5D 15H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 574 |
Total delivered | 574 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 50 435 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 699 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 116 |
Grade 3 upgrades generated | 134 |
Grade 4 upgrades generated | 122 |
Grade 5 upgrades generated | 160 |
Multi-Crew |
|
Total time in multi-crew | 18S |