CMDR Luwenn Elthan profile
(Type-9 Heavy)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 3 095 729 177 cr |
Credits spent on ships | 669 029 963 cr |
Credits spent on outfitting | 1 221 461 617 cr |
Credits spent on repairs | 5 457 691 cr |
Credits spent on fuel | 289 780 cr |
Credits spent on munitions | 727 749 cr |
Insurance claims | 29 |
Total claim costs | 119 181 478 cr |
Combat |
|
Bounties claimed | 376 |
Profit from bounties | 23 054 889 cr |
Combat bonds | 416 |
Profit from combat bonds | 199 009 907 cr |
Assassinations | 33 |
Profit from assassinations | 7 872 102 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 11 121 cr |
Bounties received/earned | 91 |
Lifetime bounty value | 216 200 cr |
Highest bounty issued | 117 100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43 608 cr |
Commodities smuggled | 15 |
Average profit | 8 722 cr |
Highest single transaction | 9 336 cr |
Trading |
|
Market network | 61 |
Trading profit | 2 090 302 176 cr |
Commodities traded | 66 930 |
Average profit | 9 544 759 cr |
Highest single transaction | 234 000 750 cr |
Mining |
|
Profits from mining | 30 601 815 cr |
Minerals refined | 1 953 |
Materials collected | 9 352 |
Exploration |
|
Systems visited | 3 304 |
Profits from exploration | 328 907 254 cr |
Level 2 detailed scans | 17 361 |
Level 3 detailed scans | 17 361 |
Highest payout | 9 882 884 cr |
Total hyperspace distance | 175 186 ly |
Total hyperspace jumps | 5 100 |
Max distance from start | 25 936,34 ly |
Max distance from Sol | 25 934,93 ly |
Max distance from Colonia | 25 576,27 ly |
Approximate time played | 5W 6D 5H 55M |
Passengers |
|
Total bulk passengers delivered | 4 723 |
Total VIPs delivered | 146 |
Total delivered | 4 869 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 211 310 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 256 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 148 164 572 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 56M 11S |
Time in gunner role | 1H 22M 47S |
Time in fighter con role | 53M 14S |
Total credits accrued | 718 656 cr |