CMDR Gamov Alcubierre profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 391 623 422 cr |
Credits spent on ships | 780 487 325 cr |
Credits spent on outfitting | 1 743 466 958 cr |
Credits spent on repairs | 9 402 127 cr |
Credits spent on fuel | 204 954 cr |
Credits spent on munitions | 316 650 cr |
Insurance claims | 19 |
Total claim costs | 74 533 343 cr |
Combat |
|
Bounties claimed | 498 |
Profit from bounties | 16 527 249 cr |
Combat bonds | 1 418 |
Profit from combat bonds | 34 247 429 cr |
Assassinations | 1 |
Profit from assassinations | 64 779 cr |
Highest single reward | 225 445 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 1 525 436 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 69 450 cr |
Highest bounty issued | 9 890 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1 697 455 cr |
Commodities smuggled | 596 |
Average profit | 41 401 cr |
Highest single transaction | 298 732 cr |
Trading |
|
Market network | 138 |
Trading profit | 686 915 869 cr |
Commodities traded | 39 783 |
Average profit | 1 188 436 cr |
Highest single transaction | 241 266 168 cr |
Mining |
|
Profits from mining | 643 208 257 cr |
Minerals refined | 3 449 |
Materials collected | 11 458 |
Exploration |
|
Systems visited | 5 928 |
Profits from exploration | 96 836 285 cr |
Level 2 detailed scans | 9 024 |
Level 3 detailed scans | 14 955 |
Highest payout | 2 075 966 cr |
Total hyperspace distance | 175 717 ly |
Total hyperspace jumps | 8 283 |
Max distance from start | 8 853,80 ly |
Approximate time played | 4W 3D 8H 2M |
Passengers |
|
Total bulk passengers delivered | 3 147 |
Total VIPs delivered | 844 |
Total delivered | 3 991 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 68 419 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 659 |
Grade 1 upgrades generated | 225 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 3 676 644 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 41M 18S |
Time in gunner role | 37M 18S |
Time in fighter con role | 3M 19S |
Total credits accrued | 226 237 cr |