CMDR Andertheker Maximus profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1 799 846 120 cr |
Credits spent on ships | 1 428 912 789 cr |
Credits spent on outfitting | 2 358 518 357 cr |
Credits spent on repairs | 7 716 073 cr |
Credits spent on fuel | 139 660 cr |
Credits spent on munitions | 1 255 742 cr |
Insurance claims | 3 |
Total claim costs | 7 578 009 cr |
Combat |
|
Bounties claimed | 1 257 |
Profit from bounties | 127 512 744 cr |
Combat bonds | 9 |
Profit from combat bonds | 325 172 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 678 240 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 13 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 35 |
Trading profit | 1 775 937 119 cr |
Commodities traded | 28 247 |
Average profit | 7 963 844 cr |
Highest single transaction | 217 347 864 cr |
Mining |
|
Profits from mining | 1 418 441 910 cr |
Minerals refined | 3 505 |
Materials collected | 5 838 |
Exploration |
|
Systems visited | 3 446 |
Profits from exploration | 211 750 484 cr |
Level 2 detailed scans | 15 128 |
Level 3 detailed scans | 15 127 |
Highest payout | 3 261 635 cr |
Total hyperspace distance | 157 650 ly |
Total hyperspace jumps | 4 715 |
Max distance from start | 25 935,54 ly |
Max distance from Sol | 25 963,21 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 3W 2D 11H 44M |
Passengers |
|
Total bulk passengers delivered | 892 |
Total VIPs delivered | 102 |
Total delivered | 994 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 45 687 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 321 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 240 781 289 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 31M 30S |
Time in gunner role | 3H 1M 19S |
Time in fighter con role | 12M 56S |
Total credits accrued | 326 804 cr |