CMDR Yojimbosan profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 855 511 690 cr |
Credits spent on ships | 1 986 787 164 cr |
Credits spent on outfitting | 4 254 904 893 cr |
Credits spent on repairs | 27 286 705 cr |
Credits spent on fuel | 757 595 cr |
Credits spent on munitions | 1 701 576 cr |
Insurance claims | 185 |
Total claim costs | 538 619 791 cr |
Combat |
|
Bounties claimed | 2 501 |
Profit from bounties | 112 978 613 cr |
Combat bonds | 978 |
Profit from combat bonds | 34 238 415 cr |
Assassinations | 43 |
Profit from assassinations | 40 919 714 cr |
Highest single reward | 758 406 cr |
Skimmers killed | 1 169 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 6 104 747 cr |
Bounties received/earned | 1 829 |
Lifetime bounty value | 1 035 105 cr |
Highest bounty issued | 56 800 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 16 471 230 cr |
Commodities smuggled | 1 402 |
Average profit | 130 724 cr |
Highest single transaction | 6 253 280 cr |
Trading |
|
Market network | 211 |
Trading profit | 9 982 280 745 cr |
Commodities traded | 85 911 |
Average profit | 6 832 499 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 9 757 186 325 cr |
Minerals refined | 10 483 |
Materials collected | 15 709 |
Exploration |
|
Systems visited | 18 193 |
Profits from exploration | 1 800 250 052 cr |
Level 2 detailed scans | 46 575 |
Level 3 detailed scans | 224 019 |
Highest payout | 11 883 466 cr |
Total hyperspace distance | 723 701 ly |
Total hyperspace jumps | 24 463 |
Max distance from start | 65 332,75 ly |
Max distance from Sol | 65 389,78 ly |
Max distance from Colonia | 46 303,70 ly |
Approximate time played | 17W 3D 12H 10M |
Passengers |
|
Total bulk passengers delivered | 2 282 |
Total VIPs delivered | 2 584 |
Total delivered | 4 866 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 876 794 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 804 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 171 |
Grade 3 upgrades generated | 220 |
Grade 4 upgrades generated | 126 |
Grade 5 upgrades generated | 77 |
Crew |
|
Crew credits earned | 1 297 279 509 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 17M 48S |
Time in gunner role | 2H 15M 46S |
Time in fighter con role | 9M 1S |
Total credits accrued | 177 787 cr |
Total fines accrued | 1 280 cr |