CMDR kemicyb profile
(Mandalay)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 113 535 602 627 cr |
Credits spent on ships | 3 221 281 140 cr |
Credits spent on outfitting | 8 087 193 644 cr |
Credits spent on repairs | 97 556 149 cr |
Credits spent on fuel | 3 083 728 cr |
Credits spent on munitions | 20 211 717 cr |
Insurance claims | 70 |
Total claim costs | 502 216 837 cr |
Combat |
|
Bounties claimed | 30 494 |
Profit from bounties | 6 971 992 755 cr |
Combat bonds | 18 340 |
Profit from combat bonds | 23 013 038 610 cr |
Assassinations | 2 785 |
Profit from assassinations | 4 585 475 278 cr |
Highest single reward | 1 801 082 cr |
Skimmers killed | 245 |
Crime |
|
Fines issued | 601 |
Lifetime fines value | 3 042 177 cr |
Bounties received/earned | 862 |
Lifetime bounty value | 7 692 250 cr |
Highest bounty issued | 647 600 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 28 464 337 cr |
Commodities smuggled | 1 432 |
Average profit | 369 667 cr |
Highest single transaction | 10 492 740 cr |
Trading |
|
Market network | 355 |
Trading profit | 7 597 548 233 cr |
Commodities traded | 330 773 |
Average profit | 4 275 491 cr |
Highest single transaction | 154 986 608 cr |
Mining |
|
Profits from mining | 926 937 483 cr |
Minerals refined | 11 711 |
Materials collected | 53 354 |
Exploration |
|
Systems visited | 9 503 |
Profits from exploration | 2 974 332 984 cr |
Level 2 detailed scans | 81 307 |
Level 3 detailed scans | 81 304 |
Highest payout | 12 263 713 cr |
Total hyperspace distance | 817 837 ly |
Total hyperspace jumps | 27 741 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 39W 2D 17H 36M |
Passengers |
|
Total bulk passengers delivered | 5 457 |
Total VIPs delivered | 158 |
Total delivered | 5 615 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 350 |
Total profit | 86 774 402 cr |
Total rescue transactions | 96 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 972 |
Grade 1 upgrades generated | 1 007 |
Grade 2 upgrades generated | 1 369 |
Grade 3 upgrades generated | 1 915 |
Grade 4 upgrades generated | 2 463 |
Grade 5 upgrades generated | 3 218 |
Crew |
|
Crew credits earned | 6 295 036 433 cr |
Crew hired | 31 |
Crew fired | 31 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 14M 53S |
Time in gunner role | 3H 9S |
Time in fighter con role | 3M 34S |