CMDR kemicyb profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 109 866 296 280 cr |
Credits spent on ships | 3 219 535 388 cr |
Credits spent on outfitting | 7 987 117 039 cr |
Credits spent on repairs | 96 180 109 cr |
Credits spent on fuel | 2 817 703 cr |
Credits spent on munitions | 19 844 262 cr |
Insurance claims | 66 |
Total claim costs | 491 367 696 cr |
Combat |
|
Bounties claimed | 29 200 |
Profit from bounties | 6 601 514 558 cr |
Combat bonds | 17 883 |
Profit from combat bonds | 22 940 956 424 cr |
Assassinations | 2 759 |
Profit from assassinations | 4 469 018 120 cr |
Highest single reward | 1 801 082 cr |
Skimmers killed | 245 |
Crime |
|
Fines issued | 554 |
Lifetime fines value | 2 893 860 cr |
Bounties received/earned | 793 |
Lifetime bounty value | 7 452 550 cr |
Highest bounty issued | 647 600 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 28 464 337 cr |
Commodities smuggled | 1 432 |
Average profit | 369 667 cr |
Highest single transaction | 10 492 740 cr |
Trading |
|
Market network | 328 |
Trading profit | 7 107 314 102 cr |
Commodities traded | 311 523 |
Average profit | 4 489 775 cr |
Highest single transaction | 154 986 608 cr |
Mining |
|
Profits from mining | 673 730 925 cr |
Minerals refined | 10 571 |
Materials collected | 53 003 |
Exploration |
|
Systems visited | 9 256 |
Profits from exploration | 2 842 076 573 cr |
Level 2 detailed scans | 80 528 |
Level 3 detailed scans | 80 525 |
Highest payout | 12 263 713 cr |
Total hyperspace distance | 771 239 ly |
Total hyperspace jumps | 26 118 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 37W 3D 3H 47M |
Passengers |
|
Total bulk passengers delivered | 5 457 |
Total VIPs delivered | 158 |
Total delivered | 5 615 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 220 |
Total profit | 84 028 552 cr |
Total rescue transactions | 65 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 554 |
Grade 1 upgrades generated | 978 |
Grade 2 upgrades generated | 1 312 |
Grade 3 upgrades generated | 1 826 |
Grade 4 upgrades generated | 2 358 |
Grade 5 upgrades generated | 3 080 |
Crew |
|
Crew credits earned | 6 295 036 433 cr |
Crew hired | 31 |
Crew fired | 31 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 14M 53S |
Time in gunner role | 3H 9S |
Time in fighter con role | 3M 34S |