CMDR S. O'Brien profile
(Type-9 Heavy)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 943 297 430 cr |
Credits spent on ships | 140 600 089 cr |
Credits spent on outfitting | 575 716 607 cr |
Credits spent on repairs | 6 883 496 cr |
Credits spent on fuel | 98 697 cr |
Credits spent on munitions | 2 340 274 cr |
Insurance claims | 34 |
Total claim costs | 78 114 758 cr |
Combat |
|
Bounties claimed | 1 134 |
Profit from bounties | 65 198 004 cr |
Combat bonds | 555 |
Profit from combat bonds | 20 834 854 cr |
Assassinations | 50 |
Profit from assassinations | 31 031 181 cr |
Highest single reward | 1 170 396 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 24 288 cr |
Bounties received/earned | 223 |
Lifetime bounty value | 368 195 cr |
Highest bounty issued | 11 020 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 197 150 cr |
Commodities smuggled | 192 |
Average profit | 16 861 cr |
Highest single transaction | 371 822 cr |
Trading |
|
Market network | 84 |
Trading profit | 439 310 180 cr |
Commodities traded | 9 274 |
Average profit | 1 520 104 cr |
Highest single transaction | 80 247 440 cr |
Mining |
|
Profits from mining | 1 734 084 cr |
Minerals refined | 179 |
Materials collected | 5 960 |
Exploration |
|
Systems visited | 8 113 |
Profits from exploration | 141 403 871 cr |
Level 2 detailed scans | 4 809 |
Level 3 detailed scans | 30 011 |
Highest payout | 4 477 093 cr |
Total hyperspace distance | 202 040 ly |
Total hyperspace jumps | 9 161 |
Max distance from start | 24 853,73 ly |
Max distance from Sol | 24 917,94 ly |
Max distance from Colonia | 22 709,74 ly |
Approximate time played | 4W 18H 23M |
Passengers |
|
Total bulk passengers delivered | 572 |
Total VIPs delivered | 65 |
Total delivered | 637 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 107 |
Total profit | 1 000 072 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 158 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 69 878 959 cr |
Crew hired | 4 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 23H 43M 11S |
Time in gunner role | 51M 12S |
Time in fighter con role | 6H 6M 1S |
Total credits accrued | 19 120 437 cr |
Total fines accrued | 1 866 157 cr |