CMDR Kuretes profile
(Krait Mk II)
Federation: Post Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 733 473 251 cr |
Credits spent on ships | 524 452 054 cr |
Credits spent on outfitting | 981 457 585 cr |
Credits spent on repairs | 4 559 113 cr |
Credits spent on fuel | 106 009 cr |
Credits spent on munitions | 1 088 881 cr |
Insurance claims | 37 |
Total claim costs | 82 634 238 cr |
Combat |
|
Bounties claimed | 1 079 |
Profit from bounties | 36 727 786 cr |
Combat bonds | 207 |
Profit from combat bonds | 6 980 215 cr |
Assassinations | 5 |
Profit from assassinations | 2 380 327 cr |
Highest single reward | 236 360 cr |
Skimmers killed | 132 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 178 830 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 28 730 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 1 127 199 cr |
Commodities smuggled | 10 |
Average profit | 161 028 cr |
Highest single transaction | 579 292 cr |
Trading |
|
Market network | 81 |
Trading profit | 1 271 988 132 cr |
Commodities traded | 38 872 |
Average profit | 4 326 490 cr |
Highest single transaction | 379 215 582 cr |
Mining |
|
Profits from mining | 1 051 689 975 cr |
Minerals refined | 1 040 |
Materials collected | 5 842 |
Exploration |
|
Systems visited | 4 690 |
Profits from exploration | 109 292 034 cr |
Level 2 detailed scans | 3 671 |
Level 3 detailed scans | 5 553 |
Highest payout | 5 230 361 cr |
Total hyperspace distance | 239 773 ly |
Total hyperspace jumps | 5 823 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 989,60 ly |
Approximate time played | 3W 4D 7H 46M |
Passengers |
|
Total bulk passengers delivered | 32 |
Total VIPs delivered | 314 |
Total delivered | 346 |
Total ejected | 13 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 196 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 52 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 188 852 091 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 36M 33S |
Time in gunner role | 17M 59S |
Time in fighter con role | 20M 33S |
Total credits accrued | 349 140 cr |