CMDR Thomasov profile

(Mandalay)

Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14 784 043 257 cr |
Credits spent on ships | 862 858 867 cr |
Credits spent on outfitting | 2 365 031 014 cr |
Credits spent on repairs | 37 551 550 cr |
Credits spent on fuel | 680 209 cr |
Credits spent on munitions | 2 084 385 cr |
Insurance claims | 165 |
Total claim costs | 544 285 090 cr |
Combat |
|
Bounties claimed | 2 372 |
Profit from bounties | 63 266 875 cr |
Combat bonds | 2 068 |
Profit from combat bonds | 7 951 369 607 cr |
Assassinations | 104 |
Profit from assassinations | 108 159 605 cr |
Highest single reward | 826 462 cr |
Skimmers killed | 678 |
Crime |
|
Fines issued | 531 |
Lifetime fines value | 2 687 408 cr |
Bounties received/earned | 1 995 |
Lifetime bounty value | 2 380 520 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 2 803 608 cr |
Commodities smuggled | 366 |
Average profit | 41 845 cr |
Highest single transaction | 684 160 cr |
Trading |
|
Market network | 243 |
Trading profit | 481 876 272 cr |
Commodities traded | 77 014 |
Average profit | 459 806 cr |
Highest single transaction | 113 254 208 cr |
Mining |
|
Profits from mining | 16 237 060 cr |
Minerals refined | 882 |
Materials collected | 23 010 |
Exploration |
|
Systems visited | 10 799 |
Profits from exploration | 879 083 075 cr |
Level 2 detailed scans | 41 464 |
Level 3 detailed scans | 34 466 |
Highest payout | 17 792 668 cr |
Total hyperspace distance | 402 262 ly |
Total hyperspace jumps | 16 071 |
Max distance from start | 27 082,16 ly |
Max distance from Sol | 27 138,06 ly |
Max distance from Colonia | 29 050,67 ly |
Approximate time played | 22W 2D 20H 6M |
Passengers |
|
Total bulk passengers delivered | 8 248 |
Total VIPs delivered | 733 |
Total delivered | 8 981 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 82 |
Total profit | 2 924 325 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 889 |
Grade 1 upgrades generated | 245 |
Grade 2 upgrades generated | 324 |
Grade 3 upgrades generated | 469 |
Grade 4 upgrades generated | 509 |
Grade 5 upgrades generated | 342 |
Crew |
|
Crew credits earned | 16 779 208 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 29S |
Time in gunner role | 18M 53S |