CMDR DorifitoX profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 163 893 141 cr |
Credits spent on ships | 1 622 159 228 cr |
Credits spent on outfitting | 4 234 667 867 cr |
Credits spent on repairs | 20 497 902 cr |
Credits spent on fuel | 479 132 cr |
Credits spent on munitions | 4 271 467 cr |
Insurance claims | 50 |
Total claim costs | 379 137 036 cr |
Combat |
|
Bounties claimed | 782 |
Profit from bounties | 120 107 615 cr |
Combat bonds | 1 403 |
Profit from combat bonds | 1 117 034 184 cr |
Assassinations | 70 |
Profit from assassinations | 34 084 485 cr |
Highest single reward | 889 357 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 474 625 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 153 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 231 357 cr |
Commodities smuggled | 82 |
Average profit | 13 609 cr |
Highest single transaction | 130 110 cr |
Trading |
|
Market network | 99 |
Trading profit | 10 956 497 743 cr |
Commodities traded | 122 902 |
Average profit | 32 608 624 cr |
Highest single transaction | 562 298 528 cr |
Mining |
|
Profits from mining | 3 838 485 720 cr |
Minerals refined | 31 221 |
Materials collected | 19 847 |
Exploration |
|
Systems visited | 6 344 |
Profits from exploration | 591 024 048 cr |
Level 2 detailed scans | 28 776 |
Level 3 detailed scans | 28 774 |
Highest payout | 9 738 532 cr |
Total hyperspace distance | 587 947 ly |
Total hyperspace jumps | 8 705 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 14W 3D 4H 53M |
Passengers |
|
Total bulk passengers delivered | 9 639 |
Total VIPs delivered | 2 171 |
Total delivered | 11 810 |
Total ejected | 142 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 276 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 475 |
Grade 1 upgrades generated | 431 |
Grade 2 upgrades generated | 480 |
Grade 3 upgrades generated | 603 |
Grade 4 upgrades generated | 561 |
Grade 5 upgrades generated | 400 |
Crew |
|
Crew credits earned | 11 143 828 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 48M 28S |
Time in gunner role | 6H 31M 30S |
Time in fighter con role | 9M 35S |