CMDR Mack Winston profile
(Python Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 838 056 316 cr |
Credits spent on ships | 1 365 159 561 cr |
Credits spent on outfitting | 5 905 680 045 cr |
Credits spent on repairs | 47 628 098 cr |
Credits spent on fuel | 3 174 607 cr |
Credits spent on munitions | 15 995 590 cr |
Insurance claims | 127 |
Total claim costs | 176 296 756 cr |
Combat |
|
Bounties claimed | 6 304 |
Profit from bounties | 331 570 300 cr |
Combat bonds | 10 873 |
Profit from combat bonds | 524 367 650 cr |
Assassinations | 460 |
Profit from assassinations | 517 210 768 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 905 |
Crime |
|
Fines issued | 1 300 |
Lifetime fines value | 2 820 841 cr |
Bounties received/earned | 3 587 |
Lifetime bounty value | 76 488 470 cr |
Highest bounty issued | 1 334 900 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 67 025 160 cr |
Commodities smuggled | 19 744 |
Average profit | 577 803 cr |
Highest single transaction | 4 691 472 cr |
Trading |
|
Market network | 251 |
Trading profit | 8 845 438 628 cr |
Commodities traded | 243 695 |
Average profit | 4 576 016 cr |
Highest single transaction | 734 623 232 cr |
Mining |
|
Profits from mining | 6 680 682 904 cr |
Minerals refined | 14 816 |
Materials collected | 16 956 |
Exploration |
|
Systems visited | 21 239 |
Profits from exploration | 1 579 781 365 cr |
Level 2 detailed scans | 30 512 |
Level 3 detailed scans | 44 329 |
Highest payout | 7 681 452 cr |
Total hyperspace distance | 1 055 737 ly |
Total hyperspace jumps | 36 270 |
Max distance from start | 65 621,50 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 21W 3H 47M |
Passengers |
|
Total bulk passengers delivered | 13 623 |
Total VIPs delivered | 1 914 |
Total delivered | 15 537 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 198 158 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 662 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 241 |
Grade 3 upgrades generated | 354 |
Grade 4 upgrades generated | 371 |
Grade 5 upgrades generated | 445 |
Crew |
|
Crew credits earned | 1 857 664 582 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 10H 58M 24S |